http://bugs.winehq.org/show_bug.cgi?id=7780
------- Additional Comments From xerox_xerox2000@yahoo.co.uk 2007-13-04 02:46 ------- i found some info in this page:http://www.mjmwired.net/resources/mjm-fedora-fc6.html
Quote:
Issue with localhost
In /etc/hosts, the following entry for localhost using IPv6 can be removed:
::1 localhost.localdomain localhost
If you choose to remove the above IPv6 entry, then you must keep the following IPv4 entry for localhost:
127.0.0.1 localhost.localdomain localhost
Some applications may have problems with this (Gnome).
end Quote
So this points to a bug in fedora. On the other hand,(though native ws2_32 is supposed to not work in wine), just for fun i tried:
WINEDLLOVERRIDES="ws2_32=n" wine FreddiKelp.exe
and after installation the game starts just fine. So looks like native ws2_32 handles this just fine in wine. Anyone with socketknowlege could enlighten me on this?