http://bugs.winehq.org/show_bug.cgi?id=28959
Bug #: 28959 Summary: C&C Generals Zero:Hour won't start on a 64 bit OS Product: Wine Version: 1.3.31 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: 163lightning@163.com Classification: Unclassified
I am using Archlinux 64bit and playing C&C Generals Zero:Hour. At first, I made a 32-bit chroot as introduced here(https://wiki.archlinux.org/index.php/Install_bundled_32-bit_system_in_Arch64) and installed wine inside it. Without even any configuration the game run perfectly (in fact, even more stable and never crash than in Windwos 7 but a bit slower). Then, I enabled multilib support and tried the 64bit version. The game won't start and err:CoGetClassObject class {***(sorry I can't give it at the moment)} not registered I wonder if it's the same with other programs. But is 32-bit wine more capable than 64-bit even inside a chroot? Do you suggest using a 32bit chroot and wine inside it rather than install it into 64bit directly?
http://bugs.winehq.org/show_bug.cgi?id=28959
Dmitry Timoshkov dmitry@baikal.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID Severity|critical |normal
--- Comment #1 from Dmitry Timoshkov dmitry@baikal.ru 2011-11-01 07:52:35 CDT --- http://bugs.winehq.org/page.cgi?id=fields.html#bug_severity
Probably 64-bit side is missing some 32-bit compatibility libraries. Please use forum for user support questions.
http://bugs.winehq.org/show_bug.cgi?id=28959
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Austin English austinenglish@gmail.com 2011-11-02 12:39:39 CDT --- Closing.