https://bugs.winehq.org/show_bug.cgi?id=39755
Bug ID: 39755 Summary: Spintires lags when driving through mud Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: klavkalashj@gmail.com Distribution: ---
Created attachment 53029 --> https://bugs.winehq.org/attachment.cgi?id=53029 Console output from the point of starting game, enter map, driving around to check bug and then exiting game
When standing still or driving on asphalt or grass, the game runs fine and at a high frame rate. However, as soon as the wheels enter mud or rocky mud, the game slows to a crawl. This happens on both highest and lowest graphics settings. The game works fine in Windows.
System specs:
Intel cpu, i2500k Nvidia gfx, 970GTX with newest proprietary driver 8gb ram
https://bugs.winehq.org/show_bug.cgi?id=39755
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #1 from super_man@post.com --- IPC client is in my process, could/should be using an in-process pipe.fixme:module:load_dll Loader redirect from L"wined3d.dll" to L"wined3d-csmt.dll"
wine-staging in use?
https://bugs.winehq.org/show_bug.cgi?id=39755
--- Comment #2 from klavkalashj@gmail.com --- Yes. I should probably have mentioned that. Should also say that I am using Arch Linux and it's fully updated, but I am on the LTS kernel, 4.1.13.
https://bugs.winehq.org/show_bug.cgi?id=39755
klavkalashj@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |klavkalashj@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=39755
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #3 from winetest@luukku.com --- (In reply to klavkalashj from comment #2)
Yes. I should probably have mentioned that. Should also say that I am using Arch Linux and it's fully updated, but I am on the LTS kernel, 4.1.13.
Does this work any better with more recent wine version? Also you should fill the version field with wine version used at report time.
https://bugs.winehq.org/show_bug.cgi?id=39755
BieHDC byi5000@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |byi5000@gmail.com
--- Comment #4 from BieHDC byi5000@gmail.com --- i can confirm that this bug is fixed by now (wine-2.8 onward). It was not due mud, it happened when it tried to force feedback (which the game always call also without a controller attached).
https://bugs.winehq.org/show_bug.cgi?id=39755
roidal@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |roidal@googlemail.com
--- Comment #5 from roidal@googlemail.com --- With "wine-4.6 (Staging)" the Problem seems to exist again.