http://bugs.winehq.org/show_bug.cgi?id=11986
Summary: Homeworld crashes at startup. Product: WineHQ Apps Database Version: unspecified Platform: Other OS/Version: other Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: appdb-unknown AssignedTo: wine-bugs@winehq.org ReportedBy: brian@rapsure.net
Created an attachment (id=11311) --> (http://bugs.winehq.org/attachment.cgi?id=11311) homeworld crash information.
The game homework crashes at startup. I've been able to get it to load on a fresh install once. After I changed to opengl as the renderer and changed the resolution the game crashes at startup now.
http://bugs.winehq.org/show_bug.cgi?id=11986
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|enhancement |normal Component|appdb-unknown |-unknown Product|WineHQ Apps Database |Wine
--- Comment #1 from Lei Zhang thestig@google.com 2008-03-11 00:23:30 --- The product is Wine. Please follow bugzilla instructions more carefully.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #2 from Lei Zhang thestig@google.com 2008-03-11 00:25:27 --- What video card / driver / distro are you using? What version of Wine? Is Homeworld patched to 1.05?
I just tried out the game while looking at bug 11802. It works just fine for me, as long as I had the real cd in the drive. (an ISO image mounted via loopback did not work.)
http://bugs.winehq.org/show_bug.cgi?id=11986
Brian Beardall brian@rapsure.net changed:
What |Removed |Added ---------------------------------------------------------------------------- OS/Version|other |Linux Platform|Other |PC-x86-64 Version|unspecified |0.9.57.
--- Comment #3 from Brian Beardall brian@rapsure.net 2008-03-11 00:41:11 --- Oops. The mouse slipped on the menu. I'll be more careful next time.
The bug occurred for me on both Wine 0.9.56 and 0.9.57. I'm not sure what version this started since it had been months since I had played it. Homeworld is patched to 1.05. 1.05 will not work regardless of what I try. I've tried it on different computers with the same result with clean wine installs.
My configuration is: Gentoo Linux 2007.0 Gentoo-sources 2.6.24-r3 which is Linux 2.6.24.3 with a few misc. patches. AMD 64 build, but wine is compiled for 32-bit. I am using nVidia drivers 169.12.
System: AMD Athlon X-2 4200+ 2 Gig of RAM Asus A8N-SLI Deluxe motherboard. ;)
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #4 from Lei Zhang thestig@google.com 2008-03-11 20:00:22 --- same problem with the demo? http://www.fileshack.com/file.x/569/Homeworld+Demo
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #5 from Brian Beardall brian@rapsure.net 2008-03-11 20:40:11 --- I suppose it works. Just don't change to the opengl renderer and don't change the resolution from anything but default or it is broke just like the full version.
http://bugs.winehq.org/show_bug.cgi?id=11986
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://www.fileshack.com/fil | |e.x/569/Homeworld+Demo Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 Keywords| |download
--- Comment #6 from Lei Zhang thestig@google.com 2008-03-12 01:30:57 --- If I run the demo as follows: wine homeworld /window
it works on my laptop, with a ATI card, but not on my desktop, with a Nvidia card.
I get the same crash as you. Nvidia Driver bug? (I'm using 169.07)
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #7 from Brian Beardall brian@rapsure.net 2008-03-12 08:58:50 --- I've tested it and gotten the same crash on a Radeon X800XL video card using both the mesa driver 7.0.2, and ati-drivers 8.471.3, and I also tested on a nVidia Geforce 2GTS using the driver version 71.86.04 and got the same crash.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #8 from Lei Zhang thestig@google.com 2008-03-12 15:37:03 --- Are you using Gentoo on all your machines? Here's my results:
Ubuntu Dapper + Nvidia card = works Ubuntu Dapper + ATI card = works Slackware + Nvidia card = crashes.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #9 from Brian Beardall brian@rapsure.net 2008-03-12 16:38:45 --- I am using Gentoo on all of my computers. For the most part they are very similar in setup except for the video card drivers. I'm runing Xorg-server 1.4.0.90 on all of them.Two of them are AMD64, and the one with the Geforce 2 is an AMD Athlon 650Mhz.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #10 from Lei Zhang thestig@google.com 2008-03-12 16:59:35 --- Works on Ubuntu Feisty and OpenSuse 10.2 in VMware as well.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #11 from Brian Beardall brian@rapsure.net 2008-03-20 22:22:32 --- I've retested by downgrading wine to 0.9.48 and homeworld works for that version. I still believe that at least the last two versions (0.9.57,0.9.56) are broken.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #12 from Austin English austinenglish@gmail.com 2008-03-21 12:32:28 --- (In reply to comment #11)
I've retested by downgrading wine to 0.9.48 and homeworld works for that version. I still believe that at least the last two versions (0.9.57,0.9.56) are broken.
Try testing in a clean .wine directory and if still a problem, run a regression test: http://wiki.winehq.org/RegressionTesting
http://bugs.winehq.org/show_bug.cgi?id=11986
Matt Arsenault squirrel5978@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |squirrel5978@gmail.com
--- Comment #13 from Matt Arsenault squirrel5978@gmail.com 2008-03-22 11:48:42 --- I had this working a few weeks ago in wine .9.56 and 0.9.57. I tried again recently with 0.9.58 and it didn't work with the same backtrace on Arch linux 64 bit. I tried 0.9.56 and 0.9.57 on the same machine and it has the same crash, so I think there is another problem here probably not really wine's fault.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #14 from Brian Beardall brian@rapsure.net 2008-03-22 13:52:42 --- I seem to have found the issue. Looks like most distro's will be breaking homeworld here fairly soon. http://bugs.gentoo.org/show_bug.cgi?id=208343 A security patch has broke the game in the xorg-server. What I did is in Gentoo Xorg-server 1.4.90-r3 has the patches mentioned in the bug, and I downgraded to Xorg-server 1.4.90-r2 and the game works.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #15 from Brian Beardall brian@rapsure.net 2008-03-22 14:13:47 --- Please ignore the last post. It ran once on a fresh boot, but afterwards began crashing just like before. :( Still searching for the cause.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #16 from Lei Zhang thestig@google.com 2008-03-22 23:30:10 --- (In reply to comment #11)
I've retested by downgrading wine to 0.9.48 and homeworld works for that version. I still believe that at least the last two versions (0.9.57,0.9.56) are broken.
I tried 0.9.48 on my non-working machine and it didn't help.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #17 from Brian Beardall brian@rapsure.net 2008-03-23 22:51:59 --- I had the game work on the first load after a fresh boot on wine 0.9.48, and 0.9.58. That is the only time I've actually gotten the game to load. So it is broke for me too on wine 0.9.48 too. Other than that every other program that I use seems to work such as Warcraft III, and Homeworld Cataclysm, and the 3DMark programs with the nVidia drivers.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #18 from Matt Arsenault squirrel5978@gmail.com 2008-03-24 00:45:37 --- Cataclysm also works for me in 0.9.56, 0.9.57, and 0.9.58
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #19 from Aapo Tahkola aapot@blld.org 2008-05-06 08:02:21 --- I have been able to work around this by using ftp://ftp2.sierra.com/pub/patches/pc/Homeworld105Patch.exe as a launcher. After applying it will ask if you want to run Homeworld. Perhaps it passes some params to the executable. Tested with wine-0.9.59 and nvidia-169.09 driver.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #20 from Brian Beardall brian@rapsure.net 2008-06-23 11:03:15 --- Disable sound to play the game. There is either something wrong with wine's sound driver, or something wrong with alsa.
http://bugs.winehq.org/show_bug.cgi?id=11986
Evan Goers megatog615@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |megatog615@gmail.com
--- Comment #21 from Evan Goers megatog615@gmail.com 2008-06-27 22:02:31 --- Score! I found a list of commandline arguments!
Invalid or unrecognised command line option: '/?'
SYSTEM OPTIONS /heap <n> - Sets size of global memory heap to [n]. /prepath <path> - Sets path to search for opening files. /CDpath <path> - Sets path to CD-ROM in case of ambiguity.
PROCESSOR OPTIONS /enableSSE - allow use of SSE if support is detected. /forceSSE - force usage of SSE even if determined to be unavailable. /enable3DNow - allow use of 3DNow! if support is detected.
SOUND OPTIONS /dsound - forces mixer to write to DirectSound driver, even if driver reports not certified. /dsoundCoop - switches to co-operative mode of DirectSound (if supported) to allow sharing with other applications. /waveout - forces mixer to write to Waveout even if a DirectSound supported object is available. /reverseStereo - swap the left and right audio channels.
DETAIL OPTIONS /rasterSkip - enable interlaced display with software renderer. /noBG - disable display of galaxy backgrounds. /noFilter - disable bi-linear filtering of textures. /noSmooth - do not use polygon smoothing. /stipple - enable stipple alpha with software renderer. /noShowDamage - Disables showing ship damage effects.
VIDEO MODE OPTIONS /safeGL - don't use possibly buggy optimized features of OpenGL for rendering. /triple - use when frontend menus are flickering madly. /nodrawpixels - use when background images don't appear while loading. /noswddraw - don't use DirectDraw for the software renderer. /noglddraw - don't use DirectDraw to setup OpenGL renderers. /sw - reset rendering system to defaults at startup. /noFastFE - disable fast frontend rendering. /fullscreen - display fullscreen with software renderer (default). /window - display in a window. /noBorder - no border on window. /640 - run at 640x480 resolution (default). /800 - run at 800x600 resolution. /1024 - run at 1024x768 resolution. /1280 - run at 1280x1024 resolution. /1600 - run at 1600x1200 resolution. /device <dev> - select an rGL device by name, eg. sw, fx, d3d. /nohint - disable usage of OpenGL perspective correction hints.
TEXTURES /nopal - disable paletted texture support.
MISC OPTIONS /pilotView - enable pilot view. Focus on single ship and hit Q to toggle.
http://bugs.winehq.org/show_bug.cgi?id=11986
Daniel pastund@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pastund@gmx.de
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #22 from M.Kiesel winehq.org@continuity.cjb.net 2008-11-01 08:44:05 --- Created an attachment (id=17028) --> (http://bugs.winehq.org/attachment.cgi?id=17028) log for Homeworld sound-related hang
WINEDEBUG=+relay,+dsound,+dsalsa,+dscapture,+dsound3d,+dswave log for "wine homeworld.exe" crashing due to sound issues (Wine 1.1.1/Debian/ALSA/es1370 sound card/vanilla drive_c). This is resolved if sound is turned off - wine homeworld.exe /dsoundCoop as indicated in AppDB doesn't work for me. The actual crash is the same as http://bugs.winehq.org/attachment.cgi?id=11311 .
For some reason with WINEDEBUG enabled the game doesn't crash here anymore but rather hangs with a black screen. I hope the log's still of some value. Line 55921 seems to be the last dsound-related output.
http://bugs.winehq.org/show_bug.cgi?id=11986
anatoly pugachev mator@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mator@mail.ru
--- Comment #23 from anatoly pugachev mator@mail.ru 2008-11-27 16:00:58 --- ubuntu 8.10, wine 1.0.1-0ubuntu2
mator@puga:~$ uname -a Linux puga 2.6.27-7-generic #1 SMP Tue Nov 4 19:33:20 UTC 2008 i686 GNU/Linux
01:00.0 VGA compatible controller: ATI Technologies Inc RV280 [Radeon 9200] (rev 01)
almost same trace as http://bugs.winehq.org/attachment.cgi?id=11311
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #24 from anatoly pugachev mator@mail.ru 2008-11-28 04:11:39 --- fedora 10 , wine-1.1.7-1.fc10.i386
Linux localhost 2.6.27.5-117.fc10.x86_64 #1 SMP Tue Nov 18 11:58:53 EST 2008 x86_64 x86_64 x86_64 GNU/Linux
00:02.0 VGA compatible controller: Intel Corporation 82Q35 Express Integrated Graphics Controller (rev 02)
starts ok (splash, intro video), but can't play anyway with homeworld.exe, but native linux client work.
http://bugs.winehq.org/show_bug.cgi?id=11986
donkyhotay donkjunk@softhome.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |donkjunk@softhome.net
--- Comment #25 from donkyhotay donkjunk@softhome.net 2009-02-06 11:10:05 --- I have this problem with version 1.1.14 of wine on ubuntu hardy heron (64bit) as well. You can work around the problem by disabling sound in winecfg which allows the program to actually launch however then you are playing without sound. I was able to play homeworld flawlessly about 2 maybe 3 years ago with around (think I was using dapper but may have been edgy at the time) so I tried using old versions of wine and tried going back to 0.9.37 which is the oldest version I could find that would work on 64bit however it still failed. I suspect this problem might be caused by something that changed outside of wine such as the sound system or maybe the kernel. I did test on a 32bit hardy heron system I have available but there were no changes. If someone has a spare system available it might be a good idea to test this program with an older kernel, sound system and wine version (such as a clean edgy install or something comparable) and if it works then slowly update the kernel, wine versions and sound system manually to determine exactly where the break occurs.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #26 from donkyhotay donkjunk@softhome.net 2009-02-06 11:31:58 --- This bug may also be related to or a duplicate of this bug as well:
http://bugs.winehq.org/show_bug.cgi?id=11716
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #27 from donkyhotay donkjunk@softhome.net 2009-02-07 01:35:58 --- I tried the possible patch for bug 11716 with homeworld but it still crashes when sound is enabled.
http://bugs.winehq.org/show_bug.cgi?id=11986
--- Comment #28 from donkyhotay donkjunk@softhome.net 2009-02-08 05:17:56 --- I've confirmed this issue is directly related to the linux kernel used. Problem does not occur with linux kernel 2.6.22 or earlier however any later kernel causes the problem to occur every time. Current workaround is to install a 2.6.22 kernel and boot into it anytime you want to play homeworld.
http://bugs.winehq.org/show_bug.cgi?id=11986
luke16 luke16@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |luke16@gmail.com
--- Comment #29 from luke16 luke16@gmail.com 2009-08-06 18:08:57 --- This seems like a duplicate of http://bugs.winehq.org/show_bug.cgi?id=11802 If disabling the sound causes it not to crash, then the crash is the result of the broken sound itself, and not its own bug, though I'm not sure which would be the duplicate of which.
http://bugs.winehq.org/show_bug.cgi?id=11986
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #30 from Xavier Vachon xvachon@gmail.com 2010-07-19 13:20:45 --- In current git (wine 1.2) Homeworld runs well with default settings. The resolution changing issues are still present however. Should we mark this bug as fixed and open a new one for the resolution issues?
http://bugs.winehq.org/show_bug.cgi?id=11986
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #31 from Austin English austinenglish@gmail.com 2010-07-19 14:38:43 --- Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=11986
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #32 from Alexandre Julliard julliard@winehq.org 2010-07-30 12:55:03 --- Closing bugs fixed in 1.3.0.