http://bugs.winehq.org/show_bug.cgi?id=28142
Summary: GODS-Lands of Infinity: NPCs have multiple shadows Product: Wine Version: 1.3.26 Platform: x86 URL: http://www.fileplanet.com/156544/150000/fileinfo/GODS: -Lands-of-Infinity-Demo OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=36056) --> (http://bugs.winehq.org/attachment.cgi?id=36056) terminal output
Each NPC casts multiple shadows in GODS: Lands of Infinity. (6-8 shadows appear in the vicinity of each NPC).
I can reproduce the problem with Wine-1.0.1, 1.2.3, too. Changing texture/shadow quality in the launcher has no effect. Disabling GLSL/shaders also doesn't help.
Notes when testing the problem in the demo: 1) You can rotate the camera by pressing and holding the right mouse button. You can move your character using the standard WSAD method. 2) If you get too bright display after the game was started, you need to type 'xgamma -gamma 1.0' in another terminal after the game was launched. This restores the brightness of the screen.
Fedora 15 x86 Gnome 3 Nvidia GeForce 250 / driver 280.13
http://bugs.winehq.org/show_bug.cgi?id=28142
--- Comment #1 from GyB gyebro69@gmail.com 2011-08-21 03:11:18 CDT --- Created an attachment (id=36057) --> (http://bugs.winehq.org/attachment.cgi?id=36057) screenshot
The shadows appearing around the characters belong to those 2 NPCs.
http://bugs.winehq.org/show_bug.cgi?id=28142
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=28142
--- Comment #2 from GyB gyebro69@gmail.com 2011-09-04 08:00:20 CDT --- Created an attachment (id=36226) --> (http://bugs.winehq.org/attachment.cgi?id=36226) screenshot from the game XIII
I see a similar (if not the same) problem with character shadows in another game: XIII (released by Ubisoft in 2003). XIII uses the Unreal Engine 2. In XIII characters are leaving several shadows behind. The shadows are fading away after a couple of seconds as the NPC is walking away. I wonder if this might be a Nvidia driver bug? Unfortunately, I don't own an Ati or Intel card to prove that.
http://bugs.winehq.org/show_bug.cgi?id=28142
--- Comment #3 from GyB gyebro69@gmail.com 2011-11-27 02:15:52 CST --- This one as well as bug #28143 are reproducible with the open-source Nouveau driver as well, so it's definitely not the proprietary Nvidia drivers' fault.
wine-1.3.33-198-g3b72928
http://bugs.winehq.org/show_bug.cgi?id=28142
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr 2013-05-09 00:13:10 CDT --- Still a bug in current wine?
http://bugs.winehq.org/show_bug.cgi?id=28142
--- Comment #5 from GyB gyebro69@gmail.com 2013-08-13 12:22:58 CDT --- Still an issue in Wine 1.7.0. Nvidia binary drivers 325.15
https://bugs.winehq.org/show_bug.cgi?id=28142
K_ThaaL@bk.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |K_ThaaL@bk.ru
--- Comment #6 from K_ThaaL@bk.ru --- Problem exists on Wine 1.7.30. Linux Mint 17, Intel Sandy Bridge Integrated Graphics
https://bugs.winehq.org/show_bug.cgi?id=28142
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |c6232e1d111ae8929c53c02211c | |de4a9777311fd Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #7 from Béla Gyebrószki gyebro69@gmail.com --- Shadows in the game appear properly since http://source.winehq.org/git/wine.git/commit/c6232e1d111ae8929c53c02211cde4a...
Fedora 21 Nvidia binary drivers 340.76
https://bugs.winehq.org/show_bug.cgi?id=28142
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.36.