http://bugs.winehq.org/show_bug.cgi?id=24985
Summary: Mass effect 2 demo: intro video too dark on nvidia 300 cards Product: Wine Version: 1.3.5 Platform: x86 URL: http://masseffect.bioware.com/ OS/Version: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
It may only affect 300 series cards. On a gt 330, in the intro video, the scene that has the 'Illusive man' saying "and it's up to us to stop them" is way too dark, to the point that his face can't be seen. On a machine with a 480, it looks okay.
On windows with a 330, works fine.
Terminal shows: fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:imm:ImmReleaseContext (0x70066, 0x130938): stub fixme:win:EnumDisplayDevicesW ((null),0,0x18fdcf4,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x18fdc28,0x00000000), stub! err:d3d:context_create Failed to retrieve a device context. err:d3d:swapchain_create_context_for_thread Failed to create a new context for the swapchain
http://bugs.winehq.org/show_bug.cgi?id=24985
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.3.5 |1.3.6
http://bugs.winehq.org/show_bug.cgi?id=24985
--- Comment #1 from Austin English austinenglish@gmail.com 2010-11-01 15:42:59 CDT --- Created an attachment (id=31653) --> (http://bugs.winehq.org/attachment.cgi?id=31653) screenshot
This dialog is a few seconds later, but shows a similar problem.
http://bugs.winehq.org/show_bug.cgi?id=24985
--- Comment #2 from Henri Verbeet hverbeet@gmail.com 2010-11-01 15:51:29 CDT --- (In reply to comment #0)
Terminal shows: fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:imm:ImmReleaseContext (0x70066, 0x130938): stub fixme:win:EnumDisplayDevicesW ((null),0,0x18fdcf4,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x18fdc28,0x00000000), stub! err:d3d:context_create Failed to retrieve a device context. err:d3d:swapchain_create_context_for_thread Failed to create a new context for the swapchain
That doesn't look like 1.3.6, but like something from before 1.3.1.
http://bugs.winehq.org/show_bug.cgi?id=24985
--- Comment #3 from Austin English austinenglish@gmail.com 2010-11-01 15:54:02 CDT --- (In reply to comment #2)
(In reply to comment #0)
Terminal shows: fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:imm:ImmReleaseContext (0x70066, 0x130938): stub fixme:win:EnumDisplayDevicesW ((null),0,0x18fdcf4,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x18fdc28,0x00000000), stub! err:d3d:context_create Failed to retrieve a device context. err:d3d:swapchain_create_context_for_thread Failed to create a new context for the swapchain
That doesn't look like 1.3.6, but like something from before 1.3.1.
Mmm, yeah. I tried it under 1.2 to see if it was a regression, but it has the same problem there.
http://bugs.winehq.org/show_bug.cgi?id=24985
--- Comment #4 from Austin English austinenglish@gmail.com 2010-11-01 18:03:48 CDT --- In today's git, there's no terminal output near that point in the video. Only d3d related output is: fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
which shows before the game menu.
http://bugs.winehq.org/show_bug.cgi?id=24985
--- Comment #5 from Austin English austinenglish@gmail.com 2010-11-01 18:31:34 CDT --- With an nvidia 480, looks okay.
http://bugs.winehq.org/show_bug.cgi?id=24985
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID
--- Comment #6 from Austin English austinenglish@gmail.com 2010-11-23 17:24:20 CST --- Game/Nvidia bug, occurs on windows too.
http://bugs.winehq.org/show_bug.cgi?id=24985
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Austin English austinenglish@gmail.com 2010-11-23 17:24:28 CST --- Closing.