http://bugs.winehq.org/show_bug.cgi?id=3818
------- Additional Comments From tg90nor@gmail.com 2007-10-02 15:33 ------- I have tested both HoI2 and EU2 with and without the opengl setting on wine 0.9.30. Here are the results:
HoI2 without DirectDrawRenderer set to "opengl": Loading is fast, but playing is slow.
With DirectDrawRenderer set to "opengl": Stuck at initial loading screen forever(at least 5 hours).
EU2 without DirectDrawRenderer set to "opengl": Hangs after the intro movie.
With DirectDrawRenderer set to "opengl": Bitmaps is all messed up, but I get to the scenario loading, where it hangs.
I all cases it spits out lots of err:ddraw:Main_DirectDrawSurface_GetSurfaceDesc Impossible/Strange struct size 0 messages...