https://bugs.winehq.org/show_bug.cgi?id=57893
Bug ID: 57893 Summary: Progress is not going until you move a mouse Product: Wine Version: 9.0 Hardware: x86-64 OS: MacOS Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: isakov-sl@bk.ru
Created attachment 78123 --> https://bugs.winehq.org/attachment.cgi?id=78123 Progress bar
This is a Game Editor which I had to launch under wine in the bug 57733. It is not really a wine-9.0, it is crossover-base v24.0.7 which is based on wine-9 but I don't know where it is better to report.
The application is X64, DirectX9 using .Net 4.0 (dotnet48) and .Net Runtime (dotnet9). Not sure if other patches by CX or by me somehow influence.
The is a new strange bug: At the program start it doesn't show toolbar waiting indefinite. But when I touch the mouse the interface became fullfilled. Then I choose to create a random map and wait. It requires 2 minutes in real windows but I wait very long with wine. Than I touch the mouse and the progress bar begin moving. To make the work I have to move mouse again and again.
It looks like the game or the wine going to sleep every 2 seconds and wakes after I move the mouse. How it possible?
I can't check with any other wine version or flavour as the my engine the only working for this game.
The log contains very many shaders errors but I see nothing concerning the bug.