http://bugs.winehq.org/show_bug.cgi?id=28361
Summary: Heroes 6 demo crashes after closing the town window Product: Wine Version: 1.3.28 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: ambrop7@gmail.com
Created an attachment (id=36358) --> (http://bugs.winehq.org/attachment.cgi?id=36358) Wine output
To reproduce:
- Use Wine 1.3.28. Previous versions probably fail from bug 28152.
- Install Heroes 6 Demo: http://might-and-magic.ubi.com/heroes-6/en-GB/news/details.aspx?c=tcm:21-224...
- Set VideoMemorySize to the correct value. The game was crashing on startup until I did that. http://wiki.winehq.org/UsefulRegistryKeys
- Start the game. Set all video options to lowest (I did that, not sure if it's needed), and restart it.
- Start the campaign and get into the game.
- Double-click the town to open the town window, then close it.
- The game may crash shortly after closing the window (but not immediately; I think it renders for a short time before it crashes). If not, repeat the last step until it does.
The game crashes in multiple ways, but the common thing seems to be the:
fixme:d3d9:surface_init Multisample quality set to 31, substituting 0. fixme:d3d9:surface_init Multisample quality set to 31, substituting 0. err:d3d_surface:surface_load_location Don't know how to handle location 0x200000.
http://bugs.winehq.org/show_bug.cgi?id=28361
--- Comment #1 from Ambroz Bizjak ambrop7@gmail.com 2011-09-13 08:50:29 CDT --- Created an attachment (id=36359) --> (http://bugs.winehq.org/attachment.cgi?id=36359) Wine output 2
http://bugs.winehq.org/show_bug.cgi?id=28361
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #2 from Xavier Vachon xvachon@gmail.com 2012-10-10 15:27:09 CDT --- I do not experience this with the retail version of the game (overrides d3dx9_36 and vcrun2008 have to be used), v1.7.1, nvidia hardware, arch linux X64 and wine 1.5.14.
Ambroz, is your bug still valid?
http://bugs.winehq.org/show_bug.cgi?id=28361
--- Comment #3 from Ambroz Bizjak ambrop7@gmail.com 2012-10-10 15:53:37 CDT --- Sorry, I can't test this any more. I suppose the bug can be closed.
http://bugs.winehq.org/show_bug.cgi?id=28361
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |ABANDONED
--- Comment #4 from Austin English austinenglish@gmail.com 2012-10-10 19:08:24 CDT --- (In reply to comment #3)
Sorry, I can't test this any more. I suppose the bug can be closed.
Abandoned.
http://bugs.winehq.org/show_bug.cgi?id=28361
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Austin English austinenglish@gmail.com 2012-10-22 18:06:57 CDT --- Closing.