https://bugs.winehq.org/show_bug.cgi?id=37886
Bug ID: 37886 Summary: Mafia II: speech missing from cutscenes Product: Wine Version: 1.7.34 Hardware: x86 OS: Linux Status: NEW Keywords: regression Severity: minor Priority: P2 Component: winealsa.drv Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: hellas@burntcomma.com Regression SHA1: a3f33daa6ab7156b26ad1378d49e8af6666b062d Distribution: ---
Created attachment 50456 --> https://bugs.winehq.org/attachment.cgi?id=50456 audio debug log (+winmm,+mmdevapi,+driver,+alsa,+dsound)
Voices are missing from in-game cinematics. Other sounds, music and voices in the rest of the game play correctly.
Regression from 1.7.34:
a3f33daa6ab7156b26ad1378d49e8af6666b062d is the first bad commit commit a3f33daa6ab7156b26ad1378d49e8af6666b062d Author: Mark Harmstone hellas@burntcomma.com Date: Wed Dec 31 21:34:47 2014 +0000
winealsa: Support up to 6 channels.
:040000 040000 22e1090182548b73d95c16408ba91a0b6ee02050 9d02b31d13047557a9525938dc8f12a234563b78 M dlls
Demo version is available on Steam, but I can't test it because I have the full version on Steam. http://store.steampowered.com/app/50130/
Fedora 21 Alsa 1.0.28 (Pulseaudio is not running) Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)
https://bugs.winehq.org/show_bug.cgi?id=37886
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |DUPLICATE
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- Marking as a dupe of the newly created bug #37957
*** This bug has been marked as a duplicate of bug 37957 ***
https://bugs.winehq.org/show_bug.cgi?id=37886
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- closing (in favour of bug #37957)
https://bugs.winehq.org/show_bug.cgi?id=37886
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- really closing
https://bugs.winehq.org/show_bug.cgi?id=37886
--- Comment #4 from hellas@burntcomma.com --- I can't reproduce this. Sound works fine for me in Mafia II on Wine 1.7.36.
https://bugs.winehq.org/show_bug.cgi?id=37886
--- Comment #5 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to hellas from comment #4)
I can't reproduce this. Sound works fine for me in Mafia II on Wine 1.7.36.
The game has two types of cutscenes: 1. pre-rendered cutscenes (files with .bik extension), like the video starting with the 2K Games developer logo when you start a new game. Voice-over is working properly in these videos. 2. cutscenes rendered in real-time, like the one beginning with the lines "Operation Husky: I was assigned to the 504 Parachute Infantry..." in the beginning of Chapter 1. I have the missing speech issue in those cutscenes.
I have this problem only when using pure ALSA (without Pulseaudio). If I use Alsa backend over PA then voice-overs can be heard properly.
wine-1.7.36-83-gf75d1b0
https://bugs.winehq.org/show_bug.cgi?id=37886
--- Comment #6 from Béla Gyebrószki gyebro69@gmail.com --- Sorry, I forgot to add to my previous comment that if I revert commit a3f33daa6ab7156b26ad1378d49e8af6666b062d then voice-overs can be heard again.