https://bugs.winehq.org/show_bug.cgi?id=51383
Bug ID: 51383 Summary: S.T.A.L.K.E.R.: Call of Pripyat rendering is messed up with Enhanced full dynamic lighting (DX10) Product: Wine Version: 6.11 Hardware: x86-64 OS: Linux Status: NEW Severity: minor Priority: P2 Component: directx-d3d-util Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
Created attachment 70239 --> https://bugs.winehq.org/attachment.cgi?id=70239 screenshot
After bug 50209
wine-6.11-319-g52ba1b498a9
https://bugs.winehq.org/show_bug.cgi?id=51383
--- Comment #1 from Andrey Gusev andrey.goosev@gmail.com --- Created attachment 70240 --> https://bugs.winehq.org/attachment.cgi?id=70240 +d3dx
https://bugs.winehq.org/show_bug.cgi?id=51383
--- Comment #2 from Gijs Vermeulen gijsvrm@gmail.com --- Can you still reproduce this with wine-8.12? If so, what in-game settings are you using?
For me, same game version (GOG), at least the menu renders completely fine with this option set, all d3dcompiler_* + d3dx9_* + d3dx10_* set to builtin.
https://bugs.winehq.org/show_bug.cgi?id=51383
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |77d0bd8267d3b4c862bba5e6bcc | |287b844798945 Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #3 from Andrey Gusev andrey.goosev@gmail.com --- Fixed by https://source.winehq.org/git/wine.git/commit/77d0bd8267d3b4c862bba5e6bcc287...
https://bugs.winehq.org/show_bug.cgi?id=51383
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 8.13.