https://bugs.winehq.org/show_bug.cgi?id=40369
Bug ID: 40369 Summary: Certain images in Imperium Galactica 2 spin way too fast Product: Wine-staging Version: 1.9.3 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: chris@maytownsend.co.uk CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
So after a previous bug was fixed on this game - https://bugs.winehq.org/show_bug.cgi?id=30269 - I believe, the issue is now that we have a few items that spin in the game (just cosmetic UI stuff).
In the loading screen we have spinning asteroids, during the game we have icons like planets and ships in the bottom left corner.
They spin _really_ fast now.
You get an error -
err:ddraw:d3d_device3_GetRenderState Unexpected texture stage state setup, returning D3DTBLEND_MODULATE - likely erroneous.
That could be related. I'd be happy to provide any debug log requested. Although I just checked, the demo includes the same problem for the menu screen asteroids.
https://bugs.winehq.org/show_bug.cgi?id=40369
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Product|Wine-staging |Wine Component|-unknown |-unknown
--- Comment #1 from Sebastian Lackner sebastian@fds-team.de --- Since the problem doesn't really sound very Wine Staging-specific, I'm moving it to the "Wine" category.
Please also attach terminal output for the application.
https://bugs.winehq.org/show_bug.cgi?id=40369
--- Comment #2 from Christopher May-Townsend chris@maytownsend.co.uk --- Created attachment 54077 --> https://bugs.winehq.org/attachment.cgi?id=54077 +relay log for ig2 until main menu
As always, feel free to give me some switches if you want anything more specific.
Cheers.
https://bugs.winehq.org/show_bug.cgi?id=40369
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #3 from winetest@luukku.com ---
That could be related. I'd be happy to provide any debug log requested. Although I just checked, the demo includes the same problem for the menu screen asteroids.
http://www.fileplanet.com/35911/30000/fileinfo/Imperium-Galactica-II-Demo
Please fill url field with that.
I can confirm the issue with the demo and wine 2.0rc6. The meteors are definitely spinning way too fast.
https://bugs.winehq.org/show_bug.cgi?id=40369
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com URL| |http://www.fileplanet.com/3 | |5911/30000/fileinfo/Imperiu | |m-Galactica-II-Demo Status|UNCONFIRMED |RESOLVED Component|-unknown |directx-d3d Keywords| |download Resolution|--- |DUPLICATE
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- Duplicate of bug #28520.
Asteroids in the menu are spinning at a normal speed prior to commit 1aeee59bd8b6172c848c8029e1a55ddac1f93c44.
Tested and reproduced with IG2 demo and IG2:Alliances (4-CD version).
Wine 2.0-rc6 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 378.09
*** This bug has been marked as a duplicate of bug 28520 ***
https://bugs.winehq.org/show_bug.cgi?id=40369
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz Status|RESOLVED |CLOSED
--- Comment #5 from Wylda wylda@volny.cz --- Closing duplicate bug.