http://bugs.winehq.org/show_bug.cgi?id=15093
Summary: Rome Total War: water is not rendered on the campaign map Product: Wine Version: 1.1.3 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: smills15@cox.net CC: stefan@codeweavers.com
On the campaign map all of the terrain that is normally covered by the sea is visible. It looks as if the water is supposed to be drawn over the top of the depressed areas in the map.
I ran through the regression test procedure using git bisect and the result was as follows:
14b24058d69d73ebf6b70bc36c8aa62993351079 is first bad commit commit 14b24058d69d73ebf6b70bc36c8aa62993351079 Author: Stefan Dösinger stefan@codeweavers.com Date: Mon Jul 28 11:41:02 2008 -0500
wined3d: GL_ARB_fragment_program ffp implementation.
:040000 040000 7c5893f760a8534276c2e25f29a54edf26bd7887 5665d6fb1941d12140c2247a397c2ed254d11090 M dlls
http://bugs.winehq.org/show_bug.cgi?id=15093
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=15093
Stephen Mills smills15@cox.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #1 from Stephen Mills smills15@cox.net 2008-09-06 20:54:51 --- I don't know if anyone ever reproduced this bug, but it is not present in 1.1.4 so I am marking it as fixed.
http://bugs.winehq.org/show_bug.cgi?id=15093
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Alexandre Julliard julliard@winehq.org 2008-09-19 11:17:43 --- Closing bugs fixed in 1.1.5.