http://bugs.winehq.org/show_bug.cgi?id=6574
Summary: WoW in OpenGL mode aborts under 0.9.24 Product: Wine Version: 0.9.24. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: wine-binary AssignedTo: wine-bugs@winehq.org ReportedBy: ajackson@bcs.org.uk
World of Warcraft in OpenGL mode (with NVIDIA flicker fix) works fine under wine 0.9.23.
When I try the same under wine 0.9.24 (with or without the NVIDIA flicker fix) I get the following error message:
This application has encountered a critical error:
ERROR #132 (0x85100084) Fatal Exception Program: C:\Program Files\World of Warcraft\wow.exe Exception: 0xC0000005 (ACCESS_VIOLATION) at 0073:001934B1
The instruction at "0x001934B1" referenced memory at "0x00000000". The memory could not be "written".
The game will start in d3d mode and plays fairly well (though you get the occasional flicker bottom left as the minimap gets drawn under the chat pane and then the chat pane gets re-drawn).
System spec: Ubuntu Edgy (6.10) GeForce FX5500 - beta drivers 9625