http://bugs.winehq.org/show_bug.cgi?id=22096
Summary: Starcraft II - crashes on launch if '-showfps=1' is used Product: Wine Version: 1.1.41 Platform: x86-64 OS/Version: Linux Status: NEW Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Created an attachment (id=26931) --> (http://bugs.winehq.org/attachment.cgi?id=26931) terminal output
Works fine in windows: err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7ef88210
terminal output and a +relay,+seh,+tid trace are attached (with notepad started first to trim down the size).
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #1 from Austin English austinenglish@gmail.com 2010-03-20 16:04:11 --- Created an attachment (id=26932) --> (http://bugs.winehq.org/attachment.cgi?id=26932) +relay,+seh,+tid trace
7.1 MB uncompressed
http://bugs.winehq.org/show_bug.cgi?id=22096
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #26932|0 |1 is obsolete| |
--- Comment #2 from Austin English austinenglish@gmail.com 2010-03-20 16:28:23 --- Created an attachment (id=26933) --> (http://bugs.winehq.org/attachment.cgi?id=26933) +relay,+seh,+tid trace
That trace was cut off early. Here's the right one.
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #3 from Austin English austinenglish@gmail.com 2010-03-21 20:18:13 --- Two things, you can also use 'ctrl+alt+f' to enable/disable FPS.
It works in window mode, so there is a workaround.
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #4 from Austin English austinenglish@gmail.com 2010-03-21 20:23:15 --- I take it back, windowed mode doesn't workaround it, it just takes longer to crash.
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #5 from Henri Verbeet hverbeet@gmail.com 2010-04-07 09:16:28 --- Not seeing this, does it require specific settings?
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #6 from Austin English austinenglish@gmail.com 2010-04-07 11:25:41 --- I'll retest this afternoon, but it may take a few minutes to appear. You'll probably need your patch from bug 22103 as well, to get to gameplay where it's more likely to show.
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #7 from Henri Verbeet hverbeet@gmail.com 2010-04-07 11:35:51 --- I played through an entire game against the AI (had to create a new replay anyway).
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #8 from Austin English austinenglish@gmail.com 2010-04-07 22:19:28 --- (In reply to comment #7)
I played through an entire game against the AI (had to create a new replay anyway).
I had a crash, with current git (2c5eee25caae3eb8facc96d6e00a679013d62d75) and the remainder of your patch from bug 21809 (the ntdll/loader, ntdll/process bits).
I activated FPS in the menu, and when I went to start a new multiplayer game against the AI, I got a crash. Later, played an entire match with no crash (though, seems the FPS has gone down massively).
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #9 from Austin English austinenglish@gmail.com 2010-04-08 01:40:48 --- In current git, I had several crashes not using -showfps=1, but using the toggle key once the game had started (even the menu worked well).
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #10 from Austin English austinenglish@gmail.com 2010-04-10 17:34:40 --- The trick seems to be enabling it with the keyboard shortcut in the menu, starting a game (against AI works fine). Sometime between loading and starting the game it should crash (just about every time here).
If I start the game, THEN enable FPS, it usually works.
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #11 from Henri Verbeet hverbeet@gmail.com 2010-04-10 19:25:37 --- Created an attachment (id=27321) --> (http://bugs.winehq.org/attachment.cgi?id=27321) patch?
Does this patch make it any better?
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #12 from Austin English austinenglish@gmail.com 2010-04-10 20:57:05 --- (In reply to comment #11)
Created an attachment (id=27321)
--> (http://bugs.winehq.org/attachment.cgi?id=27321) [details]
patch?
Does this patch make it any better?
Yep, works great.
http://bugs.winehq.org/show_bug.cgi?id=22096
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #13 from Dan Kegel dank@kegel.com 2010-04-11 22:22:13 --- Seems to help my crash, too.
http://bugs.winehq.org/show_bug.cgi?id=22096
--- Comment #14 from Henri Verbeet hverbeet@gmail.com 2010-04-12 12:22:29 --- Should be fixed by a4fad54134ec8f547218b61e2a20e87c6692ceaa.
http://bugs.winehq.org/show_bug.cgi?id=22096
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #15 from Austin English austinenglish@gmail.com 2010-04-13 02:01:56 --- Yeah, seems fine now.
http://bugs.winehq.org/show_bug.cgi?id=22096
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard julliard@winehq.org 2010-04-16 13:03:12 --- Closing bugs fixed in 1.1.43.