http://bugs.winehq.org/show_bug.cgi?id=2454
Summary: regression: listbox stays disabled in created dialog- window Product: Wine Version: CVS Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P3 Component: wine-x11driver AssignedTo: wine-bugs@winehq.org ReportedBy: saulius.krasuckas@elst.vtu.lt
Running Ogre3d based game ussually pops up the dialog window to setup its engine. When something is selected near the "Rendering Subsystem" combobox the listbox below should be active and filled with some strings.
After the [1] patch is applied this doesn't happen anymore. The listbox stays inactive after the dialog windows pops up. To reverse the patch another one [2] may need to be reversed too, before.
IMHO the dialog related code is compiled into OgrePlatform.dll. Here goes its MSVC-project file [3]. Next are its main source file [4] and a resource script [5] with a dialog resource.
Compiled Ogre3d demos are available on the net [6] (16 MB) as well as the sources of Ogre3d lib and its demos [7].
[1] http://www.winehq.org/hypermail/wine-cvs/2004/08/0341.html [2] http://www.winehq.org/hypermail/wine-cvs/2004/08/0348.html [3] http://cvs.sourceforge.net/viewcvs.py/*checkout*/ogre/ogrenew/PlatformManage... [4] http://cvs.sourceforge.net/viewcvs.py/*checkout*/ogre/ogrenew/PlatformManage... [5] http://cvs.sourceforge.net/viewcvs.py/*checkout*/ogre/ogrenew/PlatformManage... [6] http://prdownloads.sourceforge.net/ogre/OgreDemos-0.14.0.zip?download [7] http://prdownloads.sourceforge.net/ogre/ogre-win32-v0-14-1.zip?download