https://bugs.winehq.org/show_bug.cgi?id=51107
Bug ID: 51107 Summary: rise of nation extended: cannot do multiplayer Product: Wine Version: 6.7 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: clabbe.montjoie@gmail.com Distribution: ---
When creating a multiplayer lobby, correct set of IP are well displayed in below of screen. But joining with "direct connection" fail. tcpdump on host show that packet are coming.
Tryed to install winetrick direcplay without any change.
ss -ulpn on host State Recv-Q Send-Q Local Address:Port Peer Address:PortProcess UNCONN 0 0 0.0.0.0:15454 0.0.0.0:* users:(("wineserver",pid=10362,fd=249),("rise.exe",pid=10360,fd=126)) UNCONN 0 0 0.0.0.0:56915 0.0.0.0:* users:(("wineserver",pid=10362,fd=246),("rise.exe",pid=10360,fd=122)) UNCONN 0 0 0.0.0.0:17805 0.0.0.0:* users:(("wineserver",pid=10362,fd=251),("rise.exe",pid=10360,fd=129)) UNCONN 0 0 0.0.0.0:34987 0.0.0.0:* users:(("wineserver",pid=10362,fd=256),("rise.exe",pid=10360,fd=133)) UNCONN 0 0 0.0.0.0:34987 0.0.0.0:* users:(("wineserver",pid=10362,fd=255),("rise.exe",pid=10360,fd=132)) UNCONN 0 0 0.0.0.0:34987 0.0.0.0:* users:(("wineserver",pid=10362,fd=253),("rise.exe",pid=10360,fd=131)) UNCONN 0 0 0.0.0.0:34987 0.0.0.0:* users:(("wineserver",pid=10362,fd=252),("rise.exe",pid=10360,fd=127)) UNCONN 0 0 0.0.0.0:11087 0.0.0.0:* users:(("wineserver",pid=10362,fd=250),("rise.exe",pid=10360,fd=128)) UNCONN 0 0 0.0.0.0:44780 0.0.0.0:* users:(("wineserver",pid=10362,fd=254),("rise.exe",pid=10360,fd=130)) UNCONN 0 0 0.0.0.0:13972 0.0.0.0:* users:(("wineserver",pid=10362,fd=248),("rise.exe",pid=10360,fd=125))
tcpdump show that game correctly send broadcast advertising of the game. But the second PC (client) does not see the game as joinable.
The problem seems that the game does not "get" UDP packets
https://bugs.winehq.org/show_bug.cgi?id=51107
--- Comment #1 from clabbe.montjoie@gmail.com --- I successfully created a multiplayer but only after removing all non-main interfaces with an IP. It seems that having more than one IP break the reception of UDP packets.
https://bugs.winehq.org/show_bug.cgi?id=51107
clabbe.montjoie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|6.7 |6.8
https://bugs.winehq.org/show_bug.cgi?id=51107
clabbe.montjoie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Gentoo
https://bugs.winehq.org/show_bug.cgi?id=51107
clabbe.montjoie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|rise of nation extended: |rise of nation extended: |cannot do multiplayer |cannot do multiplayer when | |having more than one | |network interface
https://bugs.winehq.org/show_bug.cgi?id=51107
clabbe.montjoie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |clabbe.montjoie@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=51107
clabbe.montjoie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #2 from clabbe.montjoie@gmail.com --- With wine 8.7, I can do a successful networking without hacking my machine interfaces.
https://bugs.winehq.org/show_bug.cgi?id=51107
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 8.8.