https://bugs.winehq.org/show_bug.cgi?id=51803
Bug ID: 51803 Summary: Staging: Heroes of the Storm crashes when patchset d3dx11_43-D3DX11CreateTextureFromMemory is enabled Product: Wine-staging Version: 6.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: sloonz@gmail.com CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
Created attachment 70690 --> https://bugs.winehq.org/attachment.cgi?id=70690 Console log
Since 2.16, Heroes of the Storm crashes at startup. The issue is only present on staging. This is almost surely linked to the d3dx11_43-D3DX11CreateTextureFromMemory patchset, since disabling it fixes the issue.
The log shows this interesting line: "03a0:fixme:d3dx:D3DX11CreateTextureFromMemory load_info is ignored"
I don’t think this is linked to https://bugs.winehq.org/show_bug.cgi?id=43692, since the error message is different.
https://bugs.winehq.org/show_bug.cgi?id=51803
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Staging: Heroes of the |Heroes of the Storm crashes |Storm crashes when patchset |when patchset |d3dx11_43-D3DX11CreateTextu |d3dx11_43-D3DX11CreateTextu |reFromMemory is enabled |reFromMemory is enabled