https://bugs.winehq.org/show_bug.cgi?id=37443
Bug ID: 37443 Summary: Civilization 5 unhandled exeption when starting new game /w Expansions Product: Wine Version: 1.7.29 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ptrampau@gmail.com Distribution: ---
Created attachment 49814 --> https://bugs.winehq.org/attachment.cgi?id=49814 crash output
When starting a new game Civ5 crashes during loading screen (you can hear about half of the text narrated, then crash)
I have both Gods and Kings and brave new World Addons.
https://bugs.winehq.org/show_bug.cgi?id=37443
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://store.steampowered.c | |om/app/8930/ CC| |focht@gmx.net Summary|Civilization 5 unhandled |Sid Meier's Civilization V |exeption when starting new |(Steam) with expansion |game /w Expansions |packs crashes when starting | |new game
--- Comment #1 from Anastasius Focht focht@gmx.net --- Hello folks,
please attach terminal output.
Unrelated: make sure you disable the in-game overlay (bug 35361):
--- snip --- PE 65a0000- 66ec000 Deferred gameoverlayrenderer --- snip ---
Regards
https://bugs.winehq.org/show_bug.cgi?id=37443
triangle400@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |triangle400@gmail.com
--- Comment #2 from triangle400@gmail.com --- Terminal output doesn't show much:
user@Oldie:~$ env WINEPREFIX="/home/user/.wine" wine C:\windows\command\start.exe steam://rungameid/8930 fixme:exec:SHELL_execute flags ignored: 0x00000100 user@Oldie:~$ fixme:ver:GetCurrentPackageId (0x33e490 (nil)): stub
user@Oldie:~$
At first the bug was happening 100% for like a dozen tries with various video settings. Then i opened a terminal window pasted my civ5 link in it and i could "play" about half a dozen games without it hanging or crashing.
Rebooted, opened a steam client with the "-no-ddraw" option (i forget the actual name) and tried the game twice. First one got hung after playing maybe 2 turns, second one closed. Both displayed the same lack of terminal output.
Just to be sure, right before writing this, i closed the steam client and tried the link from the terminal. I built a monument and a scout and reached my first social policy without crashing. This leads me to think a workaround for this would be to close the steam client and run a desktop link for the game.
Using wine 1.7 latest as of oct 26 2014 Nividia GT 240 Acer 4go RAM Quad core, 2,6ghz ( i think)
Hope it helps.
https://bugs.winehq.org/show_bug.cgi?id=37443
--- Comment #3 from triangle400@gmail.com --- Created attachment 49837 --> https://bugs.winehq.org/attachment.cgi?id=49837 Terminal output after crash
https://bugs.winehq.org/show_bug.cgi?id=37443
--- Comment #4 from triangle400@gmail.com --- I was trying to get a clean terminal log for the fixed turn crash and instead i ran into this one again.
Turned off pc, waited like 20 sec, turned it back on, opened a terminal window, pasted the link from my civ5 shortcut. Started a random leader game (duel size), managed to build a town and moving the warrior crashed it.
Log is in a file up here called "Terminal output after crash".
The log didn't start like the other one, there seemed to be a lot of steam garbage in it. I initially tried piping it to the file but i ended up with an empty file.
https://bugs.winehq.org/show_bug.cgi?id=37443
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #5 from super_man@post.com --- Yes this is valid issue 1.7.53(up to date git). Disabling a dlc works around it (disabled gods and kings).
https://bugs.winehq.org/show_bug.cgi?id=37443
--- Comment #6 from super_man@post.com --- I want to add that I also get the crash in same location (In reply to super_man from comment #5)
Yes this is valid issue 1.7.53(up to date git). Disabling a dlc works around it (disabled gods and kings).
Addition that I had crash at location cvgamedatabasewin32final (which OP had too).
https://bugs.winehq.org/show_bug.cgi?id=37443
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #7 from joaopa jeremielapuree@yahoo.fr --- Still a bug in current wine (3.11) ?
https://bugs.winehq.org/show_bug.cgi?id=37443
Jacob Smith j4cob@protonmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |j4cob@protonmail.com
--- Comment #8 from Jacob Smith j4cob@protonmail.com --- I was unable to reproduce this crash. I used Wine 4.0-rc6 to test this. I think this has been patched.
https://bugs.winehq.org/show_bug.cgi?id=37443
--- Comment #9 from joaopa jeremielapuree@yahoo.fr --- Reported fixed in the last comment. Can an administrator close this bug as FIXED?
https://bugs.winehq.org/show_bug.cgi?id=37443
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED
--- Comment #10 from Matteo Bruni matteo.mystral@gmail.com --- Actually duplicate.
*** This bug has been marked as a duplicate of bug 34122 ***
https://bugs.winehq.org/show_bug.cgi?id=37443
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing Duplicate.