http://bugs.winehq.org/show_bug.cgi?id=1908
--- Comment #21 from Daniel Rech danielrech@gmail.com 2007-09-08 19:09:04 --- It seems it really is a display mode issue...
The menu screen is supposed to be in 800x600 mode, but it opens in 640x480 with current git, right before crashing.
Also, looking in the traces, current git has many of these calls:
trace:d3d:transform_projection Calling glOrtho with 640.000000, 480.000000, -0.000000, -1.000000
As opposed to git 0.9.30, which shows many of these calls:
trace:d3d:transform_projection Calling glOrtho with 800.000000, 600.000000, -0.000000, -1.000000
If you have any hints on which source files/functions should I go after, please tell me. I've been looking into these:
- ddraw/ddraw.c - wined3d/directx.c - wined3d/device.c
but still haven't figured anything.