http://bugs.winehq.org/show_bug.cgi?id=4388
Summary: OpenGL Gamma extension problem in Unreal Tournament Product: Wine Version: 0.9.6. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-misc AssignedTo: wine-bugs@winehq.org ReportedBy: rush@u.one.pl
Custom Unreal Tournament's OpenGL driver taken from here: http://cwdohnal.home.mindspring.com/utglr/ handles the brightness in game by changing the gamma(with OpenGL extension I suppose). When running UT with wine, the brightness/gamma is unaffacted(even though it it set to max in the game), I have to manually set it by "xgamma" program.
So this is how it looks now: http://lux.one.pl/~rush/ut/winegammabug1.jpg And this is how it should look with gamma tuned(jpg has screwed it up a bit): http://lux.one.pl/~rush/ut/winegammabug2.jpg Regards, Damian "Rush" Kaczmarek