http://bugs.winehq.com/show_bug.cgi?id=1169
------- Additional Comments From winebug@flonet.net 2003-28-06 08:56 ------- Bug comments restored from Gmane.org:
Master of Orion 2 (a six year old Win95 game from Microprose) runs fine with the Debian unstable package of Wine 20021125 except when the game tries to play sound (I didn't notice before because usually other programs already use the soundcard when I start playing). The sound is terrific (you don't want to hear it, it's nothing anywhere near to a melody or so). In the xterm the following messages occur:
<-- snip -->
$ wine orion95.exe fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x40390978)->(00010021,00000011) fixme:x11drv:X11DRV_DDHAL_CreatePalette stub fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x403992a0,00010021,2):stub fixme:ddraw:Main_DirectDraw_WaitForVerticalBlank (0x40390978)->(flags=0x00000001,handle=(nil)) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=12616 < primary_done=12620) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=13112 < primary_done=13116) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=12600 < primary_done=12604) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=13752 < primary_done=13756) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=12880 < primary_done=12884) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=12224 < primary_done=12228) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=13344 < primary_done=13348) ...
<-- snip -->
The ddraw and x11drv messages are harmless (see #1154).
My setting is "dsound" = "builtin, native"
The boot messages for my soundcard are:
ad1816: HIGHSCREEN SOUND-BOOSTAR 16 3D detected ad1816: ISAPnP reports 'HIGHSCREEN SOUND-BOOSTAR 16 3D' at i/o 0x530, irq 5, dma 1, 3 ad1816: AD1816 sounddriver Copyright (C) 1998 by Thorsten Knabe ad1816: io=0x530, irq=5, dma=1, dma2=3, clockfreq=33000, options=0 isadmabug=1 <AD1816 audio driver> at 0x530 irq 5 dma 1,3
This ISA card runs otherwise fine with the OOS driver in kernel 2.4.
I'll attach the output of wine -debugmsg +dsound orion95.exe in a minute.
------- Additional Comments From bunk <at> fs.tum.de 2002-11-30 09:20 ------- Created an attachment (id=344) --> (http://bugs.winehq.com/attachment.cgi?id=344&action=view) output of "wine -debugmsg +dsound orion95.exe"
------- Additional Comments From rbt <at> rbt.ca 2003-04-18 09:40 ------- I have an underrun issue with Total Annihilation (Demo has same issue) on FreeBSD.
Single sounds work fine (narration), but mixed sounds during the game come out very shoppy and thousands of the buffer underrun messages occur.