https://bugs.winehq.org/show_bug.cgi?id=48528
Bug ID: 48528 Summary: The Void crashes with builtin d3dx9_36 (needs D3DXFillCubeTextureTX() to return S_OK) Product: Wine Version: 5.0 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: z.figura12@gmail.com Distribution: ---
As stated.
https://bugs.winehq.org/show_bug.cgi?id=48528
Christian Costa titan.costa@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Blocks| |50469
https://bugs.winehq.org/show_bug.cgi?id=48528
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED Fixed by SHA1| |94da4fc44eeadb347789a528ec2 | |f57c8c9968d05
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- I'm going to assume this is now fixed with https://source.winehq.org/git/wine.git/commit/94da4fc44eeadb347789a528ec2f57.... The game does not start if I make this function fail.
https://bugs.winehq.org/show_bug.cgi?id=48528
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 8.2.