http://bugs.winehq.org/show_bug.cgi?id=14913
Summary: Regression: Dawn of war, transperent characters become invisable Product: Wine Version: 1.1.2 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: ninja.gofer@gmail.com
Regression in current git version since 1.1.2. Chracters in the game that are opaque, such as infiltartors, have become compleatly invisable. and cannot be seen.
This only happens in certain maps, such as "deadman's crossing", but onces the effect of the bug has kicked in, it will happen on all maps after that, until you restart the game.
http://bugs.winehq.org/show_bug.cgi?id=14913
--- Comment #1 from Oisin O Malley ninja.gofer@gmail.com 2008-08-19 12:46:18 --- Created an attachment (id=15489) --> (http://bugs.winehq.org/attachment.cgi?id=15489) Screenshot of Problem
http://bugs.winehq.org/show_bug.cgi?id=14913
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Summary|Regression: Dawn of war, |Dawn of war, transperent |transperent characters |characters become invisable |become invisable |
--- Comment #2 from Austin English austinenglish@gmail.com 2008-08-19 13:19:21 --- Please post terminal output and run a regression test: http://wiki.winehq.org/RegressionTesting
Is there a demo available?
http://bugs.winehq.org/show_bug.cgi?id=14913
--- Comment #3 from Oisin O Malley ninja.gofer@gmail.com 2008-08-19 14:26:23 --- Created an attachment (id=15491) --> (http://bugs.winehq.org/attachment.cgi?id=15491) Terminal Output
http://bugs.winehq.org/show_bug.cgi?id=14913
Oisin O Malley ninja.gofer@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #15491|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=14913
--- Comment #4 from Oisin O Malley ninja.gofer@gmail.com 2008-08-19 14:44:30 --- I found the Dawn of war Soulstorm demo that should be able to reproduce the problem(file size ~1.1GB); http://dodownload.filefront.com/9433841//aa6b75b9f1e1a1c3899d649284e1c28d3fd...
I am in the process of downloading it to test. There is also a demo version on steam.
I've also notice a few other graphics glitches. Some of the game elements are displayed white & blue. When the transperant units become invisable, so do these. Will attach screenshot.
I will do a regression test as soon as i get a chance. With 3+ weeks of patches it will probably take longer then normal.
http://bugs.winehq.org/show_bug.cgi?id=14913
--- Comment #5 from Oisin O Malley ninja.gofer@gmail.com 2008-08-19 14:50:11 --- Created an attachment (id=15492) --> (http://bugs.winehq.org/attachment.cgi?id=15492) Screenshot 2
http://bugs.winehq.org/show_bug.cgi?id=14913
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.1.2 |CVS/GIT
--- Comment #6 from Vitaliy Margolen vitaliy@kievinfo.com 2008-08-19 15:05:30 --- Please do a regression testing.
Also in the future don't need to attach such a huge images. Small jpeg is enough to demonstrate the problem
http://bugs.winehq.org/show_bug.cgi?id=14913
Oisin O Malley ninja.gofer@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefan@codeweavers.com Component|-unknown |directx-d3d
--- Comment #7 from Oisin O Malley ninja.gofer@gmail.com 2008-08-20 20:52:13 --- Did a regression test and I belive the problem is in the following commit;
[bc4435e4063c70d0ef2fcc2ab7bb6df3efcfc0e7] wined3d: Use a hashmap to store the ffp shaders.
http://source.winehq.org/git/wine.git/?a=commit;h=bc4435e4063c70d0ef2fcc2ab7...
http://bugs.winehq.org/show_bug.cgi?id=14913
Oisin O Malley ninja.gofer@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #8 from Oisin O Malley ninja.gofer@gmail.com 2008-09-25 05:16:34 --- This Appears to be fixed in recent versions, not sure what fixed it, but thanks anyway.
http://bugs.winehq.org/show_bug.cgi?id=14913
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Alexandre Julliard julliard@winehq.org 2008-10-10 10:10:40 --- Closing bugs fixed in 1.1.6.
http://bugs.winehq.org/show_bug.cgi?id=14913
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|CVS/GIT |unspecified