https://bugs.winehq.org/show_bug.cgi?id=47652
Bug ID: 47652 Summary: Wine 4.14 d3d 7/8 regression - screen upside down Product: Wine Version: 4.14 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: randrianasulu@gmail.com Distribution: ---
Hello!
I tried to update wine to 4.14 on Slackware 32-bit and few of my games/benchmarks (3Dmark2001SE, Unreal 2 Demo, Unreal Tournament) started to render upside down!
Wine 4.12.1 was ok, so after compiling and testing 4.13 I can say it is regression between 4.13 and 4.14.
windows version was set to Win7 (but tried to set it back to WinXP - same problem).
Note: I use mesa-git drivers:
Mesa 19.3.0-devel (git-a3d42ad248) Xserver 1.19.7
https://bugs.winehq.org/show_bug.cgi?id=47652
hhpkoop@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hhpkoop@gmail.com
--- Comment #1 from hhpkoop@gmail.com --- *** Bug 47653 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=47652
--- Comment #2 from hhpkoop@gmail.com --- Same thing happens with Touhou 17 and Touhou 6. Not the whole game is upside down, some elements are at the same place as before.
Screenshot at: https://bugs.winehq.org/show_bug.cgi?id=47653
btw I use Arch with the mesa from the repo
https://bugs.winehq.org/show_bug.cgi?id=47652
--- Comment #3 from Andrew Randrianasulu randrianasulu@gmail.com --- And bisect pointed at
e795ddb3d80d7b94d29cf97a24a01bb157b0138d is the first bad commit commit e795ddb3d80d7b94d29cf97a24a01bb157b0138d Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Aug 6 01:23:16 2019 +0430
wined3d: Store clip control support in struct wined3d_d3d_info.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
:040000 040000 e30ce5a41e66389a4d47eb51a074eea3448c24e5 c758d10d382595dec61f6883b55a0df603269477 M dlls
https://bugs.winehq.org/show_bug.cgi?id=47652
--- Comment #4 from Andrew Randrianasulu randrianasulu@gmail.com --- Created attachment 65096 --> https://bugs.winehq.org/attachment.cgi?id=65096 bisection log
https://bugs.winehq.org/show_bug.cgi?id=47652
Rosanne DiMesio dimesio@earthlink.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE
--- Comment #5 from Rosanne DiMesio dimesio@earthlink.net --- (In reply to Andrew Randrianasulu from comment #3)
And bisect pointed at
e795ddb3d80d7b94d29cf97a24a01bb157b0138d is the first bad commit commit e795ddb3d80d7b94d29cf97a24a01bb157b0138d Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Aug 6 01:23:16 2019 +0430
wined3d: Store clip control support in struct wined3d_d3d_info. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
:040000 040000 e30ce5a41e66389a4d47eb51a074eea3448c24e5 c758d10d382595dec61f6883b55a0df603269477 M dlls
Duplicate of bug 47636.
*** This bug has been marked as a duplicate of bug 47636 ***
https://bugs.winehq.org/show_bug.cgi?id=47652
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing Duplicate