http://bugs.winehq.org/show_bug.cgi?id=6976
------- Additional Comments From leffeman@gmail.com 2006-26-12 08:23 ------- In case this is relevant, while playing in Wine 0.9.28, this error message is shown all the time:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> 502 from glDrawArrays @ drawprim.c / 1245
Through some research I have deduced that 502 is the return value of glDrawArrays in unadorned hexadecimal. 0x502 corresponds to GL_INVALID OPERATION, which the glDrawArrays specification has this to say about:
GL_INVALID_OPERATION is generated if glDrawArrays is executed between the execution of glBegin and the corresponding glEnd.