http://bugs.winehq.org/show_bug.cgi?id=34835
Bug #: 34835 Summary: Civilization II Crash after extended play. Product: Wine Version: 1.6 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: rmg_@hotmail.com Classification: Unclassified
Created attachment 46436 --> http://bugs.winehq.org/attachment.cgi?id=46436 Backtrace #1
After several hours of playtime with "Civilization II Multiplayer Gold", a crash occurs with an error box and upon exiting the error box, the game closes. It's a clean Wine 1.6 install with no proprietary DLLs etc. installed that I am aware of.
Game was launched in Windowed mode at 1280x720 with Civ2 in Win98 mode. Only "Allow Window manager to control the windows" under Graphics is selected with the Virtual desktop at 1280x720. Other than the crash during extended play, the game works perfectly. I haven't used Windows since XP but know this game did not work under XP without hacks so I am unable to give a report about if it works on Windows.
This is my first Bug Report and I apologize if I have missed anything. I ran through the other reports and I can't find anything like my issue. I've played it for 7+ hours before the crash. I ran it a second time as I wrote this report, with the terminal, and I will include the output of that as it crashed again around 400 B.C. Game Year.
Xubuntu 12.04 AMD 6670 AMD FX4100
http://bugs.winehq.org/show_bug.cgi?id=34835
--- Comment #1 from Mike Frett rmg_@hotmail.com 2013-10-31 17:26:56 CDT --- Created attachment 46437 --> http://bugs.winehq.org/attachment.cgi?id=46437 Backtrace #2
http://bugs.winehq.org/show_bug.cgi?id=34835
--- Comment #2 from Mike Frett rmg_@hotmail.com 2013-10-31 17:27:44 CDT --- Created attachment 46438 --> http://bugs.winehq.org/attachment.cgi?id=46438 Terminal Output
https://bugs.winehq.org/show_bug.cgi?id=34835
--- Comment #3 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.37 or newer) wine? If so, please attach the terminal output in 1.7.37 (see http://wiki.winehq.org/FAQ#get_log).
https://bugs.winehq.org/show_bug.cgi?id=34835
Michael Mc Donnell michael@mcdonnell.dk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |michael@mcdonnell.dk
--- Comment #4 from Michael Mc Donnell michael@mcdonnell.dk --- Created attachment 67754 --> https://bugs.winehq.org/attachment.cgi?id=67754 Backtrace from crash in wine-5.0 (Ubuntu 5.0-3ubuntu1)
Noise is still mixed into the sound and it still crashes in wine-5.0 (Ubuntu 5.0-3ubuntu1). Interestingly if I remove the PEDIA folder then it doesn't crash (at least not within the first couple of minutes of play).
It is most likely a memory safety issue. It sounds like the sound buffer has junk in it. The PEDIA folder most likely moves things around in memory so the memory corruption becomes benign.
https://bugs.winehq.org/show_bug.cgi?id=34835
Dalston danielalston@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |danielalston@gmail.com
--- Comment #5 from Dalston danielalston@gmail.com --- (In reply to Michael Mc Donnell from comment #4)
Created attachment 67754 [details] Backtrace from crash in wine-5.0 (Ubuntu 5.0-3ubuntu1)
Noise is still mixed into the sound and it still crashes in wine-5.0 (Ubuntu 5.0-3ubuntu1). Interestingly if I remove the PEDIA folder then it doesn't crash (at least not within the first couple of minutes of play).
It is most likely a memory safety issue. It sounds like the sound buffer has junk in it. The PEDIA folder most likely moves things around in memory so the memory corruption becomes benign.
I have never had any issues with the 32-bit version of Civ II (MGE), even has far back as Wine 3. It always ran better than it does in Windows 8/10/11, which requires hacks to get features working. It's only the 16-bit versions I have always had issues with.