http://bugs.winehq.org/show_bug.cgi?id=14150
Summary: Shaders 3.0 ugly in wine 1.1 Product: WineHQ Bugzilla Version: unspecified Platform: PC-x86-64 OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: bugzilla-unknown AssignedTo: wine-bugs@winehq.org ReportedBy: taril_laszlo@yahoo.co.uk
With Depht of Fields the shaders are fragmented.
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #1 from Rico kgbricola@web.de 2008-06-28 03:49:52 --- Please add more informations here: 1. The app which triggers the problem (probably with a link to a demo version). 2. Your system settings (GPU and GPU driver version, kernel version, distro, CPU) 3. This isn't a bugzilla bug, is it? 4. Try to describe the problem so, that anyone could try to reproduce it!
http://bugs.winehq.org/show_bug.cgi?id=14150
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|bugzilla-unknown |-unknown Product|WineHQ Bugzilla |Wine
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2008-06-29 00:17:46 --- Not bugzilla bug. Invalid. No information at all. What game? What video card? What drivers? What Wine version?
http://bugs.winehq.org/show_bug.cgi?id=14150
Laszlo Tari taril_laszlo@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d Version|unspecified |1.1.0
--- Comment #3 from Laszlo Tari taril_laszlo@yahoo.co.uk 2008-06-29 01:45:03 --- sorry for the missing field, i corrected them SO
The game is : Tomb Raider Legend/Anniversary
3DProblem: Turn on everything in the Video options (Depth of Field is the problem) Both games use the shader 3.0
System: Nvidia 8600Gt Acer 5920G - The newest nvidia 64bit linux driver, openSuSE 11.0 64bit
Description: When I turn on the depth of field, it becomes fragmented (see the attached picture) with wine 1.0, this problem does not appear
http://bugs.winehq.org/show_bug.cgi?id=14150
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- OS/Version|other |Linux
--- Comment #4 from Vitaliy Margolen vitaliy@kievinfo.com 2008-06-30 23:14:46 --- And the picture?
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #5 from Laszlo Tari taril_laszlo@yahoo.co.uk 2008-07-01 00:26:50 --- Created an attachment (id=14499) --> (http://bugs.winehq.org/attachment.cgi?id=14499) Fragmented shaders
Look at inside the black lines. They are moving. Try to reproduce it.
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #6 from Laszlo Tari taril_laszlo@yahoo.co.uk 2008-07-01 00:27:32 --- Here you are...
http://bugs.winehq.org/show_bug.cgi?id=14150
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Shaders 3.0 ugly in wine 1.1|Tomb Raider | |Legend/Anniversary has | |graphics corruption with | |Depth of Field enabled
--- Comment #7 from Vitaliy Margolen vitaliy@kievinfo.com 2008-07-02 23:34:22 --- That's all? Some "noise" type of lines is what you talking about?
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #8 from Laszlo Tari taril_laszlo@yahoo.co.uk 2008-07-03 01:19:23 --- Yes that is all, only some noise...
TRA <object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/PNHDjrqRcRk"> </param> <embed src="http://www.youtube.com/v/PNHDjrqRcRk" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>
TRL <object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/1GTqlCjLI2M"> </param> <embed src="http://www.youtube.com/v/1GTqlCjLI2M" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #9 from Laszlo Tari taril_laszlo@yahoo.co.uk 2008-09-17 09:23:51 --- Offscreenrenderingmode=fbo
wine 1.1.4 - still problems
http://bugs.winehq.org/show_bug.cgi?id=14150
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |manuel_jose_silva@hotmail.co | |m
--- Comment #10 from Vitaliy Margolen vitaliy@kievinfo.com 2009-01-29 09:07:08 --- *** Bug 17158 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #11 from Austin English austinenglish@gmail.com 2009-07-30 12:08:55 --- Is this still an issue in current (1.1.26 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #12 from Laszlo Tari taril_laszlo@yahoo.co.uk 2009-07-30 14:48:47 --- (In reply to comment #11)
Is this still an issue in current (1.1.26 or newer) wine?
The same. :-(
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #13 from Laszlo Tari taril_laszlo@yahoo.co.uk 2009-07-30 14:50:28 --- (In reply to comment #11)
Is this still an issue in current (1.1.26 or newer) wine?
Fragmented only when Next generation content (shader model 3.0) is enabled!
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #14 from Gustavo gugamilare@gmail.com 2010-05-19 15:35:06 --- Created an attachment (id=28106) --> (http://bugs.winehq.org/attachment.cgi?id=28106) Wierd illumination with "next generation content"
http://bugs.winehq.org/show_bug.cgi?id=14150
Gustavo gugamilare@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gugamilare@gmail.com
--- Comment #15 from Gustavo gugamilare@gmail.com 2010-05-19 15:36:00 --- I'm also having the same problem if "next generation content" is enabled, but it seems to be completely independent from "depth of field". With "next generation content", I'm having graphic corruption here, specially in videos, but also the illumination seems very wrong (attached screenshot) and the game drops down to 1 or 2 FPS in some places (my video card is a Radeon HD 4770, it should handle this more than well enough), which makes the game unplayable. Without enabling "next generation content", it seems to run flawlessly.
Now, when I tried it in Windows 7 a long time ago, it crashed with that option, so I wouldn't expect it to run flawlessly in Wine as well.
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #16 from Austin English austinenglish@gmail.com 2010-05-19 16:34:53 --- Does the demo have the same problem? http://download.cnet.com/Tomb-Raider-Legend-demo/3000-7492_4-10520328.html
Is this still an issue in current (1.1.44 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #17 from Gustavo gugamilare@gmail.com 2010-05-19 16:41:22 --- I forgot to mention, the wine I'm using is 1.1.44.
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #18 from Gustavo gugamilare@gmail.com 2010-05-20 22:15:05 --- (In reply to comment #16)
Does the demo have the same problem? http://download.cnet.com/Tomb-Raider-Legend-demo/3000-7492_4-10520328.html
I downloaded the demo from this link. Unfortunately, it seems I did it for nothing, because it doesn't have the option "next generation content". As I noted, I'm not having issues with "depth of field". I used to have issues with "depth of field" before upgrading Kubuntu from 9.10 to 10.04; the video card and wine were also upgraded, so I'm not sure what fixed the problem. The demo seems to run flawlessly here, no graphic corruption.
In this case, should I file a new bug with the "next generation content" issues I'm having? Or maybe change the bug title?
http://bugs.winehq.org/show_bug.cgi?id=14150
Vanack Sabbadium cyclops@fastwebnet.it changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cyclops@fastwebnet.it
--- Comment #19 from Vanack Sabbadium cyclops@fastwebnet.it 2011-01-30 05:06:53 CST --- I played Tomb Raider: Anniversary with depth of field enabled, and i don't see any fragmented shaders... The game works perfectly! I use wine 1.3.12 and i have a Nvidia 8600GTS with latest drivers.
http://bugs.winehq.org/show_bug.cgi?id=14150
--- Comment #20 from Vanack Sabbadium cyclops@fastwebnet.it 2011-03-24 02:59:45 CDT --- (In reply to comment #19)
I played Tomb Raider: Anniversary with depth of field enabled, and i don't see any fragmented shaders... The game works perfectly! I use wine 1.3.12 and i have a Nvidia 8600GTS with latest drivers.
Well, i have to correct myself. I noticed fragmented shaders a couple of times, so the bug it's still on. Sorry for that...
http://bugs.winehq.org/show_bug.cgi?id=14150
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |wylda@volny.cz Resolution| |DUPLICATE
--- Comment #21 from Wylda wylda@volny.cz 2011-08-02 16:03:53 CDT ---
Hmmm, i could save some work with bug 27964 if i would search the bug first. I will mark this one as a duplicate, because mine is shorter, already NEW, problem shows immediately in game menu - no need to enter the game and lastly this one mixes problem with "Depth of Field" then fixed and then problem with next gen...
*** This bug has been marked as a duplicate of bug 27964 ***
http://bugs.winehq.org/show_bug.cgi?id=14150
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #22 from Wylda wylda@volny.cz 2011-08-02 16:06:14 CDT ---
Closing "duplicate".