https://bugs.winehq.org/show_bug.cgi?id=56741
Bug ID: 56741 Summary: Rise of the Tomb Raider stuck on loading screen Product: Wine Version: 9.9 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
When starting a new game or continue savegame
07a0:err:d3d:wined3d_debug_callback 00007F9BB59F8DF0: "GL_INVALID_OPERATION in glTexParameter(immutable texture)". 07a0:err:d3d:wined3d_debug_callback 00007F9BB59F8DF0: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGB10_A2)". 07a0:err:d3d:wined3d_debug_callback 00007F9BB59F8DF0: "GL_INVALID_OPERATION in glIsTextureHandleResidentARB(handle)". 07a0:err:d3d:wined3d_debug_callback 00007F9BB59F8DF0: "GL_INVALID_OPERATION in glMakeTextureHandleResidentARB(handle)".
9.9-173-ga3b22d3bf7f