https://bugs.winehq.org/show_bug.cgi?id=45934
Bug ID: 45934 Summary: League of legends : No sound in-game Product: Wine-staging Version: 3.17 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: scrimekiler@yahoo.fr CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
Created attachment 62462 --> https://bugs.winehq.org/attachment.cgi?id=62462 WINEDEBUG=-all,+dsound
When starting league of legends, the sound works, even in champion select. But after the game has loaded, there is no more sound.
Using alsa-lib-1.1.6-r1, tried with 1.1.2, the 32 bits version are also installed.
Kernel : 4.14.8-gentoo-r1
Please tell me if you need additionnal logs or specific WINEDEBUG channels
https://bugs.winehq.org/show_bug.cgi?id=45934
--- Comment #1 from Someone scrimekiler@yahoo.fr --- If I check "disable all sound" before the game start, and I enable it when game has started, I get the following error (that may be related) : ALSA lib /var/tmp/portage/media-libs/alsa-lib-1.1.6-r1/work/alsa-lib-1.1.6/src/pcm/pcm.c:8424:(snd_pcm_recover) underrun occurred
https://bugs.winehq.org/show_bug.cgi?id=45934
--- Comment #2 from Someone scrimekiler@yahoo.fr --- Created attachment 62470 --> https://bugs.winehq.org/attachment.cgi?id=62470 default wine debug output
https://bugs.winehq.org/show_bug.cgi?id=45934
zzzzzyzz@hacari.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zzzzzyzz@hacari.org
https://bugs.winehq.org/show_bug.cgi?id=45934
--- Comment #3 from Someone scrimekiler@yahoo.fr --- I added a dmixer in the .asoundrc file which turned the ALSA underrun errors into a warning about playback device. It seems the problem comes from the fact LoL is trying to use the capture device + several sound channels I didn't try to use an asym yet
I installed pulseaudio, and the sound now works...
However, this bug is still open because wine should work with alsa without the need of pulseaudio
https://bugs.winehq.org/show_bug.cgi?id=45934
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown Product|Wine-staging |Wine
--- Comment #4 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Staging is required to run League of legends but the bugs is more than liking in plain wine.
https://bugs.winehq.org/show_bug.cgi?id=45934
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be
--- Comment #5 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- Hello,
Is this still an issue with current game client & Wine?
Note that I don't need staging anymore to play League of Legends, only the patch linked in bug 54793 & winetricks corefonts.
Regards.