http://bugs.winehq.org/show_bug.cgi?id=4550
------- Additional Comments From the3dfxdude@gmail.com 2006-19-06 18:20 ------- I took a look at this and it is true that staredit uses 100%. It is perfectly stable though. I ran a trace and see a lot of X11DRV_DIB_Lock, Coerce, and Unlock. I think massive DIB surface converting is the problem. It's not a ddraw app. So I thought about it and shrunk the window from 1280x1024 to about 300x200. It's much more responsive now. Still uses 100% of cpu though. I think this issue is really dependent on the DIB engine.