https://bugs.winehq.org/show_bug.cgi?id=50497
Bug ID: 50497 Summary: StarCraft Mass Recall hangs on loading screen Product: Wine Version: 6.0-rc1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d-util Assignee: wine-bugs@winehq.org Reporter: pentsak@gmail.com Distribution: ---
Created attachment 69151 --> https://bugs.winehq.org/attachment.cgi?id=69151 logs
Lutris: 0.5.8.2 Wine: lutris-6.0-rc1-x86_64
StarCraftII Mass Recall https://www.sc2mapster.com/projects/starcraft-mass-recall/files
Files: SCMR Assets v8.0 StarCraft Mass Recall v8.0 Enslavers Redux v8.0 SCMR Localization Russian v8.0 SCMR Cinematics English (SCMRcinematics_v7.2)
Install StarCraftII via Lutris Install Mass Recall Run it using Lutris like: /opt/WINE_DISK/COD/starcraft-ii/dosdevices/c:/Games/StarCraft II/Support64/SC2Switcher_x64.exe "c:\Games\StarCraft II\Maps\Starcraft Mass Recall\SCMR Campaign Launcher.SC2Map"
In log
0180:err:ntdll:RtlpWaitForCriticalSection section 000000006737C0C0 "/home/ubuntu/buildbot/runners/wine/wine-src/dlls/d3dcompiler_43/compiler.c: wpp_mutex" wait timed out in thread 0180, blocked by 0168, retrying (60 sec)
Logs Attached
https://bugs.winehq.org/show_bug.cgi?id=50497
--- Comment #1 from Andrew pentsak@gmail.com --- Created attachment 69152 --> https://bugs.winehq.org/attachment.cgi?id=69152 SC2 Hangs