http://bugs.winehq.org/show_bug.cgi?id=10951
Summary: Flashlight brightness in Half-Life 2: Episode 2 Product: Wine Version: 0.9.52. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: atari@gabo.pl
Created an attachment (id=9881) --> (http://bugs.winehq.org/attachment.cgi?id=9881) windows screenshot
Flashlight in Half-Life 2: Episode 2 is not bright enough. It is much darker then in Windows.
I attach 2 screenshots, from Windows and Wine for comparision
http://bugs.winehq.org/show_bug.cgi?id=10951
--- Comment #1 from Adam Klobukowski atari@gabo.pl 2007-12-29 13:13:06 --- Created an attachment (id=9882) --> (http://bugs.winehq.org/attachment.cgi?id=9882) wine screenshot
http://bugs.winehq.org/show_bug.cgi?id=10951
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|enhancement |minor Summary|Flashlight brightness in |Flashlight is darker then it |Half-Life 2: Episode 2 |should be in Half-Life 2: | |Episode 2
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2007-12-29 16:15:34 --- What video card? What drivers? Have you hanged _any_ configuration in Wine related to d3d? If so, specify ALL you changed. Also what dxlevel are you running HL2:EP2 with?
http://bugs.winehq.org/show_bug.cgi?id=10951
--- Comment #3 from Adam Klobukowski atari@gabo.pl 2007-12-29 17:33:19 --- Wine graphic card: GF8600GS Windows graphic card: GF7900GO (i know this sucks, but I do not have the ability to test on the same machine)
Driver version: Linux: 100.15.19 Windows: 169.21
No specific Wine d3d configuration in registry... should I check anything else?
DxLevel on Wine is 9.0, on Windows it should be also 9.0, bu I'll be able to check it tomorrow.
I know that test on different graphic card sucks, but I'm really unable to make a test on the same machine. Besides, flashlight effect in Windows looks very much the same in Half-Life 2 and Half-Life 2: Episode One on Windows and under Wine (DxLevel 9.0), and I really doubt Valve developers would change this so much without an 'in game' explanation.
http://bugs.winehq.org/show_bug.cgi?id=10951
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #4 from Vitaliy Margolen vitaliy@kievinfo.com 2007-12-29 18:27:17 --- (In reply to comment #3)
Wine graphic card: GF8600GS Windows graphic card: GF7900GO
You will have to use the same hardware and same settings before submitting bugs that something looks different.
DxLevel on Wine is 9.0, on Windows it should be also 9.0, bu I'll be able to check it tomorrow.
On that hardware it should be 95.
I know that test on different graphic card sucks, but I'm really unable to make a test on the same machine. Besides, flashlight effect in Windows looks very much the same in Half-Life 2 and Half-Life 2: Episode One on Windows and under Wine (DxLevel 9.0), and I really doubt Valve developers would change this so much without an 'in game' explanation.
Wrong, they really did change the way lights work, especially flash light.
Marking invalid. You will have to run the game on the same exact hardware with same exact dxlevel and post images to show things are different. BTW you will have to set offscreen rendering to FBO, otherwise Wine won't be able to provide required features for dxlevel 90. However, according to Wine's d3d hackers, dxlevel 90 is unusable and years from working properly.
http://bugs.winehq.org/show_bug.cgi?id=10951
Adam Klobukowski atari@gabo.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|INVALID |
--- Comment #5 from Adam Klobukowski atari@gabo.pl 2008-01-01 16:12:32 --- Ok, I dig out a spare hdd to install XP on it.
Now, I attach 2 new screenshots, again - window and linux, running on exactly same hardware (GF8600GT) with 169.21 drivers on windows and 100.14.19 on linux. Graphic settings in Half Life 2: Episode Two where exactly the same under windows and linux. Under linux, I've set OffscreenRenderingMode to fbo.
I don't know how usable d3d witn dxleve90 is, but 'usability' is no reason to reject a bug. It is not a feature ;)
http://bugs.winehq.org/show_bug.cgi?id=10951
--- Comment #6 from Adam Klobukowski atari@gabo.pl 2008-01-01 16:13:11 --- Created an attachment (id=9962) --> (http://bugs.winehq.org/attachment.cgi?id=9962) 2nd windows screenshot
http://bugs.winehq.org/show_bug.cgi?id=10951
Adam Klobukowski atari@gabo.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #9881 is|0 |1 obsolete| |
--- Comment #7 from Adam Klobukowski atari@gabo.pl 2008-01-01 16:13:16 --- Created an attachment (id=9963) --> (http://bugs.winehq.org/attachment.cgi?id=9963) 2nd windows screenshot
http://bugs.winehq.org/show_bug.cgi?id=10951
Adam Klobukowski atari@gabo.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #9882 is|0 |1 obsolete| |
--- Comment #8 from Adam Klobukowski atari@gabo.pl 2008-01-01 16:14:19 --- Created an attachment (id=9964) --> (http://bugs.winehq.org/attachment.cgi?id=9964) 2nd wine screenshot
http://bugs.winehq.org/show_bug.cgi?id=10951
Julian Rüger jr98@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jr98@gmx.net
--- Comment #9 from Julian Rüger jr98@gmx.net 2008-03-03 16:47:55 --- I can confirm this issue.
When playing in dark areas under wine, the flashlight is so dark, you can barely see anything.
Tested on gf 7900 gtx, nvidia 1.0-9755 drivers, ubuntu 7.04. In windoze it works, of course, with every driver version i've had so far.
http://bugs.winehq.org/show_bug.cgi?id=10951
Calvin Loncaric marvinx03@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #10 from Calvin Loncaric marvinx03@gmail.com 2008-06-11 23:31:35 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=10951
--- Comment #11 from Adam Klobukowski atari@gabo.pl 2008-08-05 12:33:31 --- With Wine 1.1.2 this bug seems to be fixed.
http://bugs.winehq.org/show_bug.cgi?id=10951
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #12 from Lei Zhang thestig@google.com 2008-08-05 12:47:46 --- Reported fixed. Please reopen if it's not.
http://bugs.winehq.org/show_bug.cgi?id=10951
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard julliard@winehq.org 2008-08-22 10:45:47 --- Closing bugs fixed in 1.1.3.