http://bugs.winehq.org/show_bug.cgi?id=26562
Summary: Assassin's Creed: Brotherhood jerky, has lip synch problems Product: Wine Version: 1.3.16 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: dank@kegel.com
The game installs ok from dvd, and even plays, but it suffers from a lot of jerkiness and lip synch problems.
http://www.youtube.com/watch?v=ma4AIinaS3k shows how the opening bits should look (that video seems to be a console, but gameplay appears identical).
The "matrix" scenes and when your character walks into the second room (the arena with the falling floor) are very jerky, rather like how mass effect 2 was slow on first use of shaders. And the lips of the two guys struggling with a dagger, and your character talking to the hologram of Princess Leia, both seem to be out of synch with the sound. There was a jerkiness during that last bit for me, and it seemed the sound kept going but the animation dropped out of sync by just exactly the duration of the jerk.
Rumor has it that disabling glsl might help, but I haven't been able to verify that yet.
http://bugs.winehq.org/show_bug.cgi?id=26562
--- Comment #1 from Dan Kegel dank@kegel.com 2011-03-27 23:03:40 CDT --- Disabling glsl does seem to help (but then there's a depth of field problem in the "How did you find me?" movie at the start; going into the game's graphical options and turning off after-effects helps there).
http://bugs.winehq.org/show_bug.cgi?id=26562
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |performance CC| |austinenglish@gmail.com
--- Comment #2 from Austin English austinenglish@gmail.com 2011-04-01 15:03:12 CDT --- With glsl disabled, with an nvidia gtx 480 and 270.26 drivers, I consistently get 40-50 fps, but occasional dips to 18-20 fps.
If I enable glsl, I get around 25-30 fps with dips down to 10-15 fps.
http://bugs.winehq.org/show_bug.cgi?id=26562
Berillions berillions@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |berillions@gmail.com
--- Comment #3 from Berillions berillions@gmail.com 2011-05-26 15:46:45 CDT --- If you enable Multisampling, disable glsl and after-effects in Regedit, the voices are not synch with the the characters.
Disable Multisampling in Regedit resolv this problem.
http://bugs.winehq.org/show_bug.cgi?id=26562
Mike Blumenkrantz michael.blumenkrantz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |michael.blumenkrantz@gmail. | |com
--- Comment #4 from Mike Blumenkrantz michael.blumenkrantz@gmail.com 2012-07-30 11:49:38 CDT --- confirming that the game is MUCH faster with the above listed registry hacks, though it looks awful
http://bugs.winehq.org/show_bug.cgi?id=26562
--- Comment #5 from Berillions berillions@gmail.com 2013-06-15 13:46:30 CDT --- (In reply to comment #4)
confirming that the game is MUCH faster with the above listed registry hacks, though it looks awful
This bug still exist in Wine 1.6-rc2. Concern Assassin's Creed : Revelations and Anno 1404 too. Disable UseGLSL in regedit is a workaround, these games are more fluid.
http://bugs.winehq.org/show_bug.cgi?id=26562
--- Comment #6 from Berillions berillions@gmail.com 2013-06-15 14:37:55 CDT --- *** Bug 33755 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=26562
--- Comment #7 from Andrey Gusev andrey.goosev@gmail.com 2013-11-19 10:05:47 CST --- Tested on 1.7.6, seems now it's working fine. Can be closed.
http://bugs.winehq.org/show_bug.cgi?id=26562
--- Comment #8 from Bruno Jesus 00cpxxx@gmail.com 2013-11-19 10:28:04 CST --- (In reply to comment #7)
Tested on 1.7.6, seems now it's working fine. Can be closed.
Have you experienced the original issue to be sure it was fixed?
http://bugs.winehq.org/show_bug.cgi?id=26562
--- Comment #9 from Andrey Gusev andrey.goosev@gmail.com 2013-11-19 12:15:21 CST --- (In reply to comment #8)
Have you experienced the original issue to be sure it was fixed?
What do you mean saying "experienced the original issue"? Lip synch is normal, performance is also normal. Any issue(s) else?
http://bugs.winehq.org/show_bug.cgi?id=26562
--- Comment #10 from Austin English austinenglish@gmail.com 2013-11-19 12:17:06 CST --- (In reply to comment #9)
(In reply to comment #8)
Have you experienced the original issue to be sure it was fixed?
What do you mean saying "experienced the original issue"? Lip synch is normal, performance is also normal. Any issue(s) else?
It could've been fixed by a driver update, perhaps you have a card that's not affected, or something else. You'll want to test against an older wine version and make sure your system can reproduce the issue.
Particularly nvidia's shader caching could affect this.
http://bugs.winehq.org/show_bug.cgi?id=26562
--- Comment #11 from Andrey Gusev andrey.goosev@gmail.com 2013-11-19 13:45:16 CST --- Issue doesn't reproduced for me on the reported version 1.3.16.
http://bugs.winehq.org/show_bug.cgi?id=26562
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |WORKSFORME
--- Comment #12 from Austin English austinenglish@gmail.com 2013-11-19 13:57:47 CST --- (In reply to comment #11)
Issue doesn't reproduced for me on the reported version 1.3.16.
Marking worksforme then.
http://bugs.winehq.org/show_bug.cgi?id=26562
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Austin English austinenglish@gmail.com 2013-11-26 14:56:18 CST --- Closing.