http://bugs.winehq.org/show_bug.cgi?id=36043
Bug ID: 36043 Summary: Battlefield 1942: Crashes after map loading Product: Wine Version: 1.7.17 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: blog@pozimski.eu
Created attachment 48197 --> http://bugs.winehq.org/attachment.cgi?id=48197 Console output after the crash occured
Since Wine 1.7.17, Battlefield 1942 crashes after loading a map (in single player) or even during the loading (multi player). The sound suddenly stops and a crash window appears, a git bisect reveals:
3a7bf4a34b82f1857f40f482890e148d7dd9e30a is the first bad commit commit 3a7bf4a34b82f1857f40f482890e148d7dd9e30a Author: Piotr Caban piotr@codeweavers.com Date: Fri Apr 18 12:33:37 2014 +0200
msvcr70: Share the source code with msvcrt.
:040000 040000 38ff925d4be420c3cc7d25106dd5ea28e413f98b 38c80e23bae766961e52d616d3512a791ba1637b M dlls :040000 040000 24cea6788ed8a253d642a1c5e1bb76b2f01ede49 e2d0432572dde15bbe19f289f6d7c96b49763e8e M tools
I'm attaching the console output.
http://bugs.winehq.org/show_bug.cgi?id=36043
blog@pozimski.eu changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression CC| |blog@pozimski.eu, | |piotr@codeweavers.com Regression SHA1| |3a7bf4a34b82f1857f40f482890 | |e148d7dd9e30a
http://bugs.winehq.org/show_bug.cgi?id=36043
Piotr Caban piotr.caban@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |piotr.caban@gmail.com
--- Comment #1 from Piotr Caban piotr.caban@gmail.com --- It should be working now. Please retest with newest wine from git or after next release.
http://bugs.winehq.org/show_bug.cgi?id=36043
--- Comment #2 from blog@pozimski.eu --- Thanks, I just updated my local git branch up to commit 24c572874d7dff5ee4b27f43d33fbe6fae877ff6 and recompiled. I can confirm that the game works again properly and doesn't crash any more.
https://bugs.winehq.org/show_bug.cgi?id=36043
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |d48314c8a50a69538985a8ce273 | |fba1611585fbe Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #3 from Austin English austinenglish@gmail.com --- (In reply to blog from comment #2)
Thanks, I just updated my local git branch up to commit 24c572874d7dff5ee4b27f43d33fbe6fae877ff6 and recompiled. I can confirm that the game works again properly and doesn't crash any more.
Fixed.
https://bugs.winehq.org/show_bug.cgi?id=36043
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.18.
https://bugs.winehq.org/show_bug.cgi?id=36043
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net Component|-unknown |msvcrt