http://bugs.winehq.org/show_bug.cgi?id=7775
Summary: Incorrect Shader Handling In Tomb Raider Legend Product: Wine Version: CVS Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: shadow.wizzard@gmail.com
The shaders for reflection mapping and watter effects are incorrectly handled. Instead of applying shader effect to certain surface it's applied for whole scene. See attached screen shoot for details.