http://bugs.winehq.org/show_bug.cgi?id=27625
Summary: Panzer General 3D Demo: second scenario fails to load Product: Wine Version: 1.3.22 Platform: x86 URL: http://www.download.com/Panzer-General-III-Scorched-Ea rth-updated-demo/3000-7562_4-10048808.html OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: robert.munteanu@gmail.com
After winning the first scenario in the demo loading the second scenario does not work. The loading screen simply hangs. I can provide a savegame if it would speed up testing.
http://bugs.winehq.org/show_bug.cgi?id=27625
--- Comment #1 from Robert Munteanu robert.munteanu@gmail.com 2011-06-27 16:54:22 CDT --- Created an attachment (id=35316) --> (http://bugs.winehq.org/attachment.cgi?id=35316) terminal output
http://bugs.winehq.org/show_bug.cgi?id=27625
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
--- Comment #2 from Austin English austinenglish@gmail.com 2011-06-27 20:00:31 CDT --- (In reply to comment #0)
After winning the first scenario in the demo loading the second scenario does not work. The loading screen simply hangs. I can provide a savegame if it would speed up testing.
If it's under 1MB, please.
http://bugs.winehq.org/show_bug.cgi?id=27625
--- Comment #3 from Robert Munteanu robert.munteanu@gmail.com 2011-06-29 16:17:12 CDT --- Created an attachment (id=35362) --> (http://bugs.winehq.org/attachment.cgi?id=35362) Save game archive
Unzip this into the Saves/Campaign/ directory . After entering the demo, choose to load it. It will hang shortly.
http://bugs.winehq.org/show_bug.cgi?id=27625
--- Comment #4 from Wylda wylda@volny.cz 2011-07-17 06:16:30 CDT --- Created an attachment (id=35581) --> (http://bugs.winehq.org/attachment.cgi?id=35581) Console log from wine-1.3.24-174-g4b4dd30
Confirming. Under wine-1.3.24-174-g4b4dd30 it crashes here:
X Error of failed request: GLXBadContextTag Major opcode of failed request: 135 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 17673 Current serial number in output stream: 17673 X Error of failed request: GLXBadContextTag Major opcode of failed request: 135 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 17673 Current serial number in output stream: 17674
Full console log attached, but "Too many full buffer conversions, stopping converting" seems harmless, because it shows up in first scenario, but the save is loaded latter.
Now it happend to freeze (not crash) wit message: err:d3d:wined3d_device_uninit_3d Something is still holding a reference to depth/stencil buffer 0x15db48.
https://bugs.winehq.org/show_bug.cgi?id=27625
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #5 from Bruno Jesus 00cpxxx@gmail.com --- I can see a similar issue in 1.3.22, and it plays very well under 1.7.15. Resolving fixed.
https://bugs.winehq.org/show_bug.cgi?id=27625
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.16.