https://bugs.winehq.org/show_bug.cgi?id=56424
Bug ID: 56424 Summary: Missing car reflections in the selection screen and some track geometry/effects in Outrun 2006 Product: Wine Version: 9.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: barrosleo10@gmail.com Distribution: ---
Created attachment 76184 --> https://bugs.winehq.org/attachment.cgi?id=76184 d3d log
Tested using both DXVK and the default WineD3D renderers. Bug is present with both
The car reflections are completely missing in the menu, the cars look matte, which is definitely not intended behavior.
All tracks with lakes are instead just a transparent black void, it's most noticeable in the Deep Lake route.
https://bugs.winehq.org/show_bug.cgi?id=56424
PlayNeth barrosleo10@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |ArchLinux
https://bugs.winehq.org/show_bug.cgi?id=56424
--- Comment #1 from PlayNeth barrosleo10@gmail.com --- Update on this: Turns out the issue is on WINE's D3DCompiler causing mayhem with the shaders. When setting it to native instead of built-in, the issues are now fully gone with DXVK but remain with WineD3D.
https://bugs.winehq.org/show_bug.cgi?id=56424
PlayNeth barrosleo10@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|9.3 |9.5 Component|d3d |d3d-util