http://bugs.winehq.org/show_bug.cgi?id=13097
Summary: Graphics corruption in Hard Truck Apocalypse Product: Wine Version: 1.0-rc1 Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: johan.palmqvist@home.se
Created an attachment (id=12877) --> (http://bugs.winehq.org/attachment.cgi?id=12877) Photos of graphics corruption
Graphics corruption in the sky which creates "walls" on the ground (you can drive through them though). This makes the game unplayable because you can't see where you are all the time. I've attached a few photos taken with a digital camera.
OffscreenRenderingMode=backbuffer doesn't allow the game to start (see http://bugs.winehq.org/show_bug.cgi?id=13086) while pbuffer and fbo seems to give the exact same artifacts.
http://bugs.winehq.org/show_bug.cgi?id=13097
--- Comment #1 from Vitaliy Margolen vitaliy@kievinfo.com 2008-05-10 19:58:10 --- Do you have compiz enabled? Can you check with older Wine version (wine-0.9.58)?
http://bugs.winehq.org/show_bug.cgi?id=13097
--- Comment #2 from Johan Palmqvist johan.palmqvist@home.se 2008-05-11 05:37:46 --- (In reply to comment #1)
Do you have compiz enabled? Can you check with older Wine version (wine-0.9.58)?
Compiz is not enabled (composite and aiglx extensions are loaded by Xorg though). I've tested now with 0.9.58 (patched for bug 13087) and it looks mostly (if not totally) identical to 1.0-rc1. Seems like it's the hills and mountain tops that can't get rendered properly. There's also a few places where parts of the ground becomes transparent.
http://bugs.winehq.org/show_bug.cgi?id=13097
Johan Palmqvist johan.palmqvist@home.se changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #12877|0 |1 is obsolete| |
--- Comment #3 from Johan Palmqvist johan.palmqvist@home.se 2008-05-11 07:29:51 --- Created an attachment (id=12924) --> (http://bugs.winehq.org/attachment.cgi?id=12924) Screenshots of graphics corruption
http://bugs.winehq.org/show_bug.cgi?id=13097
--- Comment #4 from Lei Zhang thestig@google.com 2008-05-11 18:52:53 --- What video card / driver version are you using?
http://bugs.winehq.org/show_bug.cgi?id=13097
--- Comment #5 from Johan Palmqvist johan.palmqvist@home.se 2008-05-12 01:08:42 --- NVIDIA GeForce 7600GS 512MB with 169.12 drivers. The whole system is the latest from Debian sid.
http://bugs.winehq.org/show_bug.cgi?id=13097
Johan Palmqvist johan.palmqvist@home.se changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #6 from Johan Palmqvist johan.palmqvist@home.se 2008-07-04 19:26:44 --- I can't reproduce this bug anymore on Wine 1.1.0 with OffscreenRenderingMode=pbuffer/fbo. As far as I can see it renders properly now.
With OffscreenRenderingMode set to backbuffer the game still doesn't start (see bug 13086).
http://bugs.winehq.org/show_bug.cgi?id=13097
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org 2008-07-11 11:09:54 --- Closing bugs fixed in 1.1.1.