https://bugs.winehq.org/show_bug.cgi?id=45114
Bug ID: 45114 Summary: Dai-Senryaku Perfect3: Not visible combat scene. Product: Wine Version: unspecified Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: whatisthis.sowhat@gmail.com Distribution: ---
When playing "Dai-Senryaku Perfect3.0", weapon's combat scenes called "REAL FIGHT"(リアルファイト) are not drawn (or starting to draw is very later and shorter).
Product page (written in Japanese): https://www.ss-alpha.co.jp/products/dsperfect3.html
Playing sample: https://www.ss-alpha.co.jp/products/dsperfect3/download.html
This issue cause both GDI and OpenGL.
https://bugs.winehq.org/show_bug.cgi?id=45114
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=45114
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #1 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-5.1?
https://bugs.winehq.org/show_bug.cgi?id=45114
--- Comment #2 from Artanejp whatisthis.sowhat@gmail.com --- Sorry for later. At 5.21, this issues were partly resolved.
a.Slowdown drawing a hex map (with GDI backend) has resolved, not slowdown. b.Partly don't draw "REAL FIGHT" still be not resolved, both drawn and not drawn. c.Still crash with OpenGL backend.