http://bugs.winehq.org/show_bug.cgi?id=17068
Summary: HDR not correctly rendered (Counter-Strike: Source) Product: Wine Version: 1.1.13 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: segnimod@ya.ru
wine 1.1.13 and wine-1.1.13-174-g0b8faac; CS:S build «14:37:14 Jul 8 2008 (3531)»; Distribution: Debian GNU/Linux "lenny" x86; hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro (256 Mb GDDR3); video driver: AMD Catalyst 8.12
HDR render not correctly in map de_runoff_hdr, and works very slow (0-3 fps) with wine and native directx
(see image in attachment)
http://bugs.winehq.org/show_bug.cgi?id=17068
Dominges segnimod@ya.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |segnimod@ya.ru
http://bugs.winehq.org/show_bug.cgi?id=17068
--- Comment #1 from Dominges segnimod@ya.ru 2009-01-21 21:34:11 --- Created an attachment (id=18883) --> (http://bugs.winehq.org/attachment.cgi?id=18883) map de_funoff_hdr, HDR enabled
http://bugs.winehq.org/show_bug.cgi?id=17068
--- Comment #2 from Dominges segnimod@ya.ru 2009-01-21 23:26:35 --- also screenshot with native windows directx: http://s58.radikal.ru/i162/0901/51/202cdcd2e4bd.jpg
http://bugs.winehq.org/show_bug.cgi?id=17068
--- Comment #3 from Dominges segnimod@ya.ru 2009-01-21 23:48:02 --- and wine directx: http://s52.radikal.ru/i138/0901/0a/6e4488d4ee6f.jpg
http://bugs.winehq.org/show_bug.cgi?id=17068
Casey Jones pvtpuddin@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pvtpuddin@gmail.com
--- Comment #4 from Casey Jones pvtpuddin@gmail.com 2009-05-11 07:39:57 --- This bug seems to affect Zeno Clash as well (Source Engine game). The screenshots here have green artifacts, but Zeno Clash has white artifacts.
The screenshots don't really show it, but with Zeno Clash there won't be any artifacts to start with, then the whole screen becomes filled with white artifacts, then it quickly goes away, and comes back about 3 seconds later. It's sort of like pulsing artifacts.
Haven't tested in 1.1.21, but was present in 1.1.20.
http://bugs.winehq.org/show_bug.cgi?id=17068
--- Comment #5 from Casey Jones pvtpuddin@gmail.com 2009-05-11 07:41:17 --- I should add I'm using nvidia, so this isn't an AMD only issue.
http://bugs.winehq.org/show_bug.cgi?id=17068
Casey Jones pvtpuddin@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #6 from Casey Jones pvtpuddin@gmail.com 2009-05-12 09:37:24 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=17068
--- Comment #7 from Austin English austinenglish@gmail.com 2009-11-19 12:53:06 --- This is your friendly reminder that there has been no bug activity for 6 months. Is this still an issue in current (1.1.33 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=17068
byteframe byteframe@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |byteframe@yahoo.com
--- Comment #8 from byteframe byteframe@yahoo.com 2010-01-03 17:24:31 --- (In reply to comment #7)
This is your friendly reminder that there has been no bug activity for 6 months. Is this still an issue in current (1.1.33 or newer) wine?
I doubt it. I recall seeing it when I enabled HDR on those older versions of wine, but today, with 6 source games including CSS, I haven't seen any of the green hdr problem at the present time.
http://bugs.winehq.org/show_bug.cgi?id=17068
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #9 from Austin English austinenglish@gmail.com 2011-10-01 13:49:44 CDT --- (In reply to comment #8)
(In reply to comment #7)
This is your friendly reminder that there has been no bug activity for 6 months. Is this still an issue in current (1.1.33 or newer) wine?
I doubt it. I recall seeing it when I enabled HDR on those older versions of wine, but today, with 6 source games including CSS, I haven't seen any of the green hdr problem at the present time.
Fixed.
http://bugs.winehq.org/show_bug.cgi?id=17068
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org 2011-10-10 13:13:05 CDT --- Closing bugs fixed in 1.3.30.