https://bugs.winehq.org/show_bug.cgi?id=55790
Bug ID: 55790 Summary: Unreal II The Awakening: general protection fault when loading a level Product: Wine Version: 8.16 Hardware: x86-64 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: dmusic Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: rbernon@codeweavers.com Regression SHA1: d8bce981d7f320987f32f57168614245314932d1 Distribution: ---
Created attachment 75273 --> https://bugs.winehq.org/attachment.cgi?id=75273 terminal output
This was tested and reproduced with both the Steam and the GOG versions. Unfortunately the game was removed from all online distributions. https://store.steampowered.com/app/13200/Unreal_2_The_Awakening/
The game loads the main menu properly, but when I start a new game or load an existing save the game throws an error window with a very long text in it then it quits. Winedbg never kicks in.
The problem appeared in Wine-8.16 and is still present in Wine-8.18.
The result of the regression test:
d8bce981d7f320987f32f57168614245314932d1 is the first bad commit commit d8bce981d7f320987f32f57168614245314932d1 Author: Rémi Bernon rbernon@codeweavers.com Date: Mon Sep 4 22:27:39 2023 +0200
dmime: Rewrite IDirectMusicGraph tools iteration.
I can't revert that commit but verified that the problem doesn't occur with the previous commit.
https://bugs.winehq.org/show_bug.cgi?id=55790
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4@web.de
https://bugs.winehq.org/show_bug.cgi?id=55790
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mstefani@winehq.org
--- Comment #1 from Michael Stefaniuc mstefani@winehq.org --- Bélam can you please run the game with WINEDEBUG=+seh,+dsound,+dsound3d,+dswave,+dmband,+dmcompos,+dmdump,+dmfile,+dmfileraw,+dmime,+dmloader,+dmobj,+dmscript,+dmstyle,+dmsynth,+dmusic and attach the debug output?
https://bugs.winehq.org/show_bug.cgi?id=55790
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 75285 --> https://bugs.winehq.org/attachment.cgi?id=75285 Unreal 2 audio debug log (uncompressed 40 M)
(In reply to Michael Stefaniuc from comment #1)
Bélam can you please run the game with WINEDEBUG=+seh,+dsound,+dsound3d,+dswave,+dmband,+dmcompos,+dmdump,+dmfile, +dmfileraw,+dmime,+dmloader,+dmobj,+dmscript,+dmstyle,+dmsynth,+dmusic and attach the debug output?
Dear Michael, I attached the log file you requested. The crash occurs even if I disable audio via in-game options and in the Unreal2.ini file.
There is a known audio related problem when launching the game, this is mentioned frequently both on WineHQ's Appdb and on Protondb: you have to remove the *.con files from the /Music/ folder in order for the game to run. It doesn't matter whether they are in place or absent regarding the current bug.
https://bugs.winehq.org/show_bug.cgi?id=55790
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 75286 --> https://bugs.winehq.org/attachment.cgi?id=75286 General protection fault message
For completeness, here is the long error message what the game throws upon crashing. From what I see it has nothing to do with audio but something about input/mouse.
https://bugs.winehq.org/show_bug.cgi?id=55790
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED Fixed by SHA1| |231dd330cf281a5f33eba25d1d5 | |62368bb176229
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- Fixed by https://source.winehq.org/git/wine.git/commit/231dd330cf281a5f33eba25d1d5623...
https://bugs.winehq.org/show_bug.cgi?id=55790
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 8.19.