http://bugs.winehq.org/show_bug.cgi?id=5487
------- Additional Comments From ben@atomnet.co.uk 2006-24-06 03:40 ------- Ok, there is a bug here but it's not what it first seemed and it was my fault for forgetting about it.
Upgrading to kernel version .17 breaks Worms Armageddon. I have no idea why or how but this was also confirmed by another person in the #winehq channel. Going back to a kernel based on .16 or lower the game works again. The reason I didn't notice this was because what I've pasted is the error outputted with a No-CD crack installed which just changes everything. Deleting the No-CD and using the original EXE gives me the .17 kernel error again which is fixed simply by going back to a kernel <.17. So this is the actual error although it was masked by the No-CD crack... (this is the entire terminal output):
fixme:seh:check_no_exec No-exec fault triggered at 0x401000, enabling work-around fixme:seh:check_no_exec No-exec fault triggered at 0x557ffb, enabling work-around fixme:seh:check_no_exec No-exec fault triggered at 0x558000, enabling work-around err:seh:setup_exception nested exception on signal stack in thread 0009 eip 7ffb53b0 esp 7fe67c80 stack 0x7fab1000-0x7fbc0000
So this bug is still valid, it's just not the error I initially reported (which is why the bug didn't seem to go away, because I have been using .17 kernel with all versions of Wine trying to get it to work).