http://bugs.winehq.org/show_bug.cgi?id=3688
--- Comment #21 from Rich Rincebrain@gmail.com 2009-01-23 05:24:28 --- fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32ef18,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1457 fixme:d3d:state_patchsegments (WINED3DRS_PATCHSEGMENTS,0.000000) not yet implemented fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1457
Yup. wine-1.1.12-883-ga44ff54.