http://bugs.winehq.org/show_bug.cgi?id=2013
Summary: Sound plays too fast Product: Wine Version: 20040121 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: thomasmg@web.de
I have selected the ALSA Driver in the wine config file (no other driver did work). Sound is played too fast (about twice as fast as normal) in some cases (Unreal Tournament (1) and Icy Tower). It works correctly with Half-Life. Seems to be a rate converting problem, I hope it is not that difficult to fix...
The sound works correctly with WineX (3.2.?).
Please note that the Component I had to select (wine-directx) was guessed. I do not know if the games really use the DSound API. Error Messages (from Icy Tower, but same in UT): err:wave:wodOpen Rate doesn't match (requested 44100 Hz, got 48000 Hz) err:wave:wodOpen Rate doesn't match (requested 22050 Hz, got 48000 Hz) (both multiple times)
OS : SuSE 9.0 Prof. with KDE 3.1.? Wine-Version : Wine-20040121.i586.rpm Please excuse my bad english (I am german) and correct me if I made a serious mistake.