https://bugs.winehq.org/show_bug.cgi?id=46896
Bug ID: 46896 Summary: BAD SPEED WITH 2 GAMES Product: Wine Version: unspecified Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ninhomcj99@gmail.com
Trying to run Digimon Rumble Arena 2 and Dragon Ball Budokai Tenkaichi 3. Everything is fine untile the main menu. After that the speed drastically drops!! it is 9/10%. How can i solve this problem??
https://bugs.winehq.org/show_bug.cgi?id=46896
ninhomcj99@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|BAD SPEED WITH 2 GAMES |BAD SPEED WITH 2 GAMES | |(Digimon Rumble Arena 2, DB | |Budokai Tenkaichi 3)
https://bugs.winehq.org/show_bug.cgi?id=46896
--- Comment #1 from Austin English austinenglish@gmail.com --- Well for a start, what wine version? Please attach the terminal output.
https://bugs.winehq.org/show_bug.cgi?id=46896
--- Comment #2 from ninhomcj99@gmail.com --- (In reply to Austin English from comment #1)
Well for a start, what wine version? Please attach the terminal output.
how do i see that?
https://bugs.winehq.org/show_bug.cgi?id=46896
--- Comment #3 from Austin English austinenglish@gmail.com --- wine --version
http://wiki.winehq.org/FAQ#get_log
https://bugs.winehq.org/show_bug.cgi?id=46896
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with vanilla wine-6.19?
https://bugs.winehq.org/show_bug.cgi?id=46896
tinozzo123@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tinozzo123@gmail.com
--- Comment #5 from tinozzo123@gmail.com --- So, I tested PCSX2 1.6.0 on Wine 9.8, on a fresh prefix. The performance is... very weird.
Using the OpenGL renderer (the Direct3D one crashes due to unimplemented features).
Intense scenes aren't a problem, and they perform as expected: in fact, they even perform better than the Linux's equivalent AppImage.
The problem is lightweight scenes (e.g. BIOS, title screens), where the performance is "strangled": they have a hard time going above 57 FPS (at least, on my machine), even though the CPU is barely used. On Linux's AppImage, the same scenes easily go around 200 FPS.
The problem seems to be in OpenGL (both hardware and software): if I set None as renderer, then the performance becomes similar between Wine and the AppImage.
I also tried setting `__GL_THREADED_OPTIMIZATIONS=1 mesa_glthread=true` (on Wine), but it changes nothing.
Sending logs...
https://bugs.winehq.org/show_bug.cgi?id=46896
--- Comment #6 from tinozzo123@gmail.com --- Created attachment 76460 --> https://bugs.winehq.org/attachment.cgi?id=76460 Wine logs (with WINE_DEBUG=+wgl)
https://bugs.winehq.org/show_bug.cgi?id=46896
--- Comment #7 from tinozzo123@gmail.com --- Created attachment 76461 --> https://bugs.winehq.org/attachment.cgi?id=76461 PCSX2 logs