https://bugs.winehq.org/show_bug.cgi?id=48666
Bug ID: 48666 Summary: Left 4 Dead 2: freezes during loading when shader detail set to higher than medium Product: Wine Version: 5.2 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: jhopper@safe-mail.net Distribution: ---
Created attachment 66522 --> https://bugs.winehq.org/attachment.cgi?id=66522 wine console output
only freezes when vulkan renderer used (DXVK) GL working fine, there used to be a problem with this when GL was used in previous versions of wine but I couldn't find that specific bug in the list
https://bugs.winehq.org/show_bug.cgi?id=48666
Manoa jhopper@safe-mail.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jhopper@safe-mail.net
https://bugs.winehq.org/show_bug.cgi?id=48666
--- Comment #1 from Manoa jhopper@safe-mail.net --- this looks like a address space problem, so I set the shaders back to "very high" but paged pool memory available to "low" and it worked :)
https://bugs.winehq.org/show_bug.cgi?id=48666
--- Comment #2 from Manoa jhopper@safe-mail.net --- something between GL and VK is diffrent in that GL runs with more address space than VK
https://bugs.winehq.org/show_bug.cgi?id=48666
Manoa jhopper@safe-mail.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Left 4 Dead 2: freezes |Left 4 Dead 2: Vulkan: |during loading when shader |freezes during loading due |detail set to higher than |to address space exhaustion |medium |
https://bugs.winehq.org/show_bug.cgi?id=48666
--- Comment #3 from Manoa jhopper@safe-mail.net --- ok this was wrong, it looks like one of the DLL's didn't loaded that what causes the diffrence :x but there is significant performance diffrence between VK and GL, GL is most of the time faster by almost 2x
https://bugs.winehq.org/show_bug.cgi?id=48666
Manoa jhopper@safe-mail.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Left 4 Dead 2: Vulkan: |Left 4 Dead 2: Vulkan: |freezes during loading due |significantly lower |to address space exhaustion |performance than GL
https://bugs.winehq.org/show_bug.cgi?id=48666
Neko-san nekoNexus@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus@protonmail.ch