http://bugs.winehq.org/show_bug.cgi?id=4702
xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed| |1
------- Additional Comments From xerox_xerox2000@yahoo.co.uk 2006-06-03 13:54 ------- Hi, i agree that this app is great to test wine's 3D funcionality with. I seem to have different issues than you: right here the program crashes immediately when started. That's because glGetString(GL_RENDERER) somehow returns null,and that makes the app crash (line 229 in directx.c: gl_string = (const char *) glGetString(GL_RENDERER);)
However in virtual desktop mode it starts fine. None of the examples work however, they all give Failed to create DirectX9.0 device/Unsupported Rendering device.
Moreover all opengl examples crash as well (with Bad Match X_GLXCreateGLXPixmap), guess that's because opengl2.0 is not supported yet?
I have an Ati radeon 9600 XT