https://bugs.winehq.org/show_bug.cgi?id=40971
Bug ID: 40971 Summary: Zombie Army Trilogy crashes before the menu Product: Wine Version: 1.9.14 Hardware: x86 URL: http://store.steampowered.com/app/301640/ OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 55121 --> https://bugs.winehq.org/attachment.cgi?id=55121 backtrace
This time I tried the game with Nvidia binary drivers 367.35. The launcher (html-based) mostly works, I can modify settings and start the game. The game begins to load, displays the developer logo and the loading screen, but crashes before the main menu should appear.
In the prefix I have corefonts, Xaudio2 and MSVC++2010 installed, gameoverlayrenderer.dll is disabled.
wine-1.9.14-112-gfec0b69 Fedora 24 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 367.35 OpenGL core profile shading language version string: 4.50 NVIDIA
https://bugs.winehq.org/show_bug.cgi?id=40971
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 55122 --> https://bugs.winehq.org/attachment.cgi?id=55122 terminal output
https://bugs.winehq.org/show_bug.cgi?id=40971
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #2 from winetest@luukku.com --- Do you think bug 41021 is fixed now?
https://bugs.winehq.org/show_bug.cgi?id=40971
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to winetest from comment #2)
Do you think bug 41021 is fixed now?
From what I see, bug #41021 is fixed.
This bug is still present in 1.9.22.
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 375.10 OpenGL core profile shading language version string: 4.50 NVIDIA
https://bugs.winehq.org/show_bug.cgi?id=40971
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- Still present in wine-2.3-229-g2cc730b.
The crash doesn't occur in wine-2.3 (Staging).
I get the same backtrace in Aliens vs. Predator (2010) too. http://store.steampowered.com/app/10680/
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 378.13
https://bugs.winehq.org/show_bug.cgi?id=40971
patoplc@live.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |patoplc@live.com
--- Comment #5 from patoplc@live.com --- Game does not crash for me on Wine-staging 3.20, so the crash is probably resolved. The launcher is still unstyled, but works. See bug #46190, bug #46191 for more recent status and new issues. Thanks!
https://bugs.winehq.org/show_bug.cgi?id=40971
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #6 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to patoplc from comment #5)
Game does not crash for me on Wine-staging 3.20, so the crash is probably resolved. The launcher is still unstyled, but works. See bug #46190, bug #46191 for more recent status and new issues. Thanks!
Works in plain Wine 3.21 too.
https://bugs.winehq.org/show_bug.cgi?id=40971
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 4.0-rc1.