http://bugs.winehq.org/show_bug.cgi?id=24366
Summary: Crystal Cubes: unimplemented function d3dx9_36.dll.D3DXFillTexture Product: Wine Version: 1.3.2 Platform: x86 URL: http://www.nzlab.dk/files/cc101.exe OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: wine-bugs@winehq.org
Created an attachment (id=30715) --> (http://bugs.winehq.org/attachment.cgi?id=30715) terminal output
Crystal Cubes is a freeware tetris clone in 3D. When starting, the game complains about the following unimplemented function in Wine's d3dx9_36.dll: D3DXFillTexture.
A native d3dx9_36.dll (or winetricks d3dx9) makes the game happy and it works flawlessly.
For testing: the game also needs native msxml3 libraries to start correctly (that's bug #23656).
Fedora 13 Nvidia 7600 / driver 256.53
http://bugs.winehq.org/show_bug.cgi?id=24366
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=24366
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|wine-bugs@winehq.org |
http://bugs.winehq.org/show_bug.cgi?id=24366
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #1 from Xavier Vachon xvachon@gmail.com 2010-09-26 02:36:39 CDT --- Affects Civilization 5.
http://bugs.winehq.org/show_bug.cgi?id=24366
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |adys.wh@gmail.com
--- Comment #2 from Jerome Leclanche adys.wh@gmail.com 2010-09-26 02:49:17 CDT --- (In reply to comment #1)
Affects Civilization 5.
How/when? I haven't encountered it.
http://bugs.winehq.org/show_bug.cgi?id=24366
--- Comment #3 from Xavier Vachon xvachon@gmail.com 2010-09-26 02:58:12 CDT --- (In reply to comment #2)
(In reply to comment #1)
Affects Civilization 5.
How/when? I haven't encountered it.
The game installs directX by default. However, if you test the game with Wine's implementation of DX9, you will encounter this.
http://bugs.winehq.org/show_bug.cgi?id=24366
--- Comment #4 from Xavier Vachon xvachon@gmail.com 2010-10-11 21:47:14 CDT --- Affects Hellgate London.
http://bugs.winehq.org/show_bug.cgi?id=24366
--- Comment #5 from GyB gyebro69@gmail.com 2010-11-18 12:23:56 CST --- Created an attachment (id=32019) --> (http://bugs.winehq.org/attachment.cgi?id=32019) crash log after D3DXFillTexture implemented
The D3DXFillTexture function is now implemented in wine-1.3.7-172-g8925024. Nevertheless, Crystal Cubes still crashes on startup unless I place native d3dx9_36.dll (or d3dx9_28.dll) to the game's directory.
http://bugs.winehq.org/show_bug.cgi?id=24366
--- Comment #6 from Jerome Leclanche adys.wh@gmail.com 2010-11-18 12:39:16 CST --- (In reply to comment #5)
Created an attachment (id=32019)
--> (http://bugs.winehq.org/attachment.cgi?id=32019) [details]
crash log after D3DXFillTexture implemented
The D3DXFillTexture function is now implemented in wine-1.3.7-172-g8925024. Nevertheless, Crystal Cubes still crashes on startup unless I place native d3dx9_36.dll (or d3dx9_28.dll) to the game's directory.
Can you file another bug for this? This one is fixed.
http://bugs.winehq.org/show_bug.cgi?id=24366
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #7 from GyB gyebro69@gmail.com 2010-11-18 12:43:24 CST --- Marking it as fixed then.
http://bugs.winehq.org/show_bug.cgi?id=24366
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org 2010-11-26 13:13:26 CST --- Closing bugs fixed in 1.3.8.